Crypt
Crypt | |
---|---|
True corpse pampering. | |
Building Information | |
Icon | |
Building cost | Wood: × 1 + 1 (every 5 tiles) Stone: × 1 + 1 (every 5 tiles) Grand: × 2 + 1 (every 5 tiles) |
Category | Afterlife |
Sub-category | {{{subtype}}} |
Produces noise? | No |
Components | 2 |
Expandable? | Yes |
Component Requirements | Grave: × 2 (per tile) Statue: × 2 (per tile) |
Production Information | |
Input | None |
Output | None |
Crypts are a high-tier afterlife building that allow deceased citizens to be placed there. Occasionally, citizens will visit the area to mourn a loved one. The crypt is much more expensive than the mass grave and graveyard, as it costs cut stone - regardless of if the wooden or stone building choices are selected. The crypt provides the best satisfaction to citizens in terms of grave sites. Some species prefer crypts over the other types of graves.
The two components to the crypt are the necessary graves, and the optional statues, which add to the "respect" stat. The statues for the crypt, however, do not add to the "awe" stat like standard standalone statues. Unlike the mass grave and graveyard, which are open areas with no walls or ceilings of any kind, the crypt has enclosing walls and ceilings, like most other buildings.
In-game description
"Where the fallen's bones are laid to rest. Crypts are preferred by some species, although a bit more expensive to build and upkeep than the alternatives."