Army supply depot: Difference between revisions
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Revision as of 22:00, 31 July 2021
Army Supply Depot | |
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Lot of traveling involved... | |
Building Information | |
Icon | |
Building cost | × 15 + 5 + 15 + 8 × 30 + 10 + 48 + 16 × 60 + 20 + 96 + 32 |
Category | Military |
Sub-category | {{{subtype}}} |
Produces noise? | No |
Components | 0 |
Expandable? | Yes |
Component Requirements | None |
Production Information | |
Input | None |
Output | None |
An Army Supply Depot is a military building that's responsible for supplying any campaigning armies that are outside the player's settlement and doing work any other location on the world map. There are 4 types of resources that can be sent through these depots: rations, battlegear, clothes and drinks - though only a single type of resource can be stored at a time. Mechanically, supply depots function similar to a warehouse, even including the "fetch" feature, which - when enabled - citizens will immediately collect the specified resource from the nearest warehouse.
Over time, any stored resource will be delivered to all armies on the world map evenly. This means that if there are too many soldiers on the world map, there can easily be a shortage of resources between armies. If an army is not properly supplied with the needed resources, soldiers will desert their armies.
In-game description
"Needed to supply armies on the world map."