Bowyer: Difference between revisions

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(Created page with "{{Infobox_building |title = Bowyer |image = File:bowyer_preview.png |caption = Where they pull the strings to make bows. |icon = File:bowyer_icon.png |cost = '''Wood:'''<br /> File:wood_icon.png × 1<br /> File:wood_icon.png + 1 <small>(every 5 tiles)</small><br>'''Stone:'''<br /> File:stone_icon.png × 1<br /> File:wood_icon.png + 1 <small>(every 5 tiles)</small><br />'''Grand:'''<br /> File:cut_stone_icon.png × 2<br...")
 
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|subtype = Crafting
|subtype = Crafting
|noise = Yes
|noise = Yes
|components = 1
|components = 2
|expandable = Yes
|expandable = Yes
|comp_req = '''Work Bench:'''<br />&nbsp;[[File:wood_icon.png]] × 2 <small>(per bench)</small><br />&nbsp;[[File:furniture_icon.png]] × 10 <small>(per tile)</small><br>'''Auxiliary Station:'''<br>&nbsp;[[File:wood_icon.png]] × 1 <small>(per tile)</small><br />&nbsp;[[File:furniture_icon.png]] × 2 <small>(per tile)</small>
|comp_req = '''Work Bench:'''<br />&nbsp;[[File:wood_icon.png]] × 2 <small>(per bench)</small><br />&nbsp;[[File:furniture_icon.png]] × 10 <small>(per tile)</small><br>'''Auxiliary Station:'''<br>&nbsp;[[File:wood_icon.png]] × 1 <small>(per tile)</small><br />&nbsp;[[File:furniture_icon.png]] × 2 <small>(per tile)</small>
|input = [[File:wood_icon.png]] [[File:leather_icon.png]]
|input = [[File:wood_icon.png]] [[File:leather_icon.png]]
|output = [[File:bowyer_icon.png]]
|output = [[File:bows_icon.png]]
|percent =
|percent =
}}'''Warehouses''' are [[logistics]] [[building]]s that allow [[resources]] to be [[Storage|stored]] inside them. Any resource stored in a warehouse can be easily tracked by the player. When other buildings have finished goods that won't be used right away, they will be taken to the nearest warehouse that allows that specific resource to be stored. Warehouses only require one [[component]] to be finished, and that's the crate. The more crates added to a warehouse, the more it can store. Once a warehouse is fully built, the player must choose which resources can be stored there.
}}The '''Bowyer''' is a [[work]] [[building]]s under the "crafting" sub-category. [[Wood]] and [[leather]] are used to make [[bows]]. As one would expect, the importance of bows being made are so that soldier [[citizens]] can be archers and have a chance to attack enemies from range. There are two [[components]] to the building: the required work bench which allows more employees to work there the more benches there are, and the optional auxiliary station, which adds speed and efficiency to the crafting of the bows.


Employees must be recruited through the warehouse, in which said employees will be tasked with carrying things in and out of that particular building. Resources can be stored in multiples of 128. Every 128 units of resources require one crate each. Warehouses can also be configured to have a customized circular radius size, which means that anything within that radius is allowed in that warehouse, and anything ''not'' within that radius isn't allowed to be stored there.
Because bows need arrows to be fired, another workshop is needed: the [[Fletcher]], which creates something to hold all of an individual's arrows.
 
The carrying capacity can be increased for warehouse workers with upgrades purchased via [[knowledge]] points.


==In-game description==
==In-game description==
''"Used to store goods. Significantly decreases the spoil rate and lets you keep track of storage amount.''"
''"Workshop that produce bows.''"
 
==Gallery==
<gallery widths="150px">
File:warehouse_radius_example.png|A small warehouse with its radius set to only 1%.
</gallery>


{{navbar_buildings}}
{{navbar_buildings}}
[[Category:Buildings]]
[[Category:Buildings]]
[[Category:Articles_with_gallery]]

Latest revision as of 14:05, 16 April 2022

Bowyer
Where they pull the strings to make bows.
Building Information
Icon
Building cost Wood:
  × 1
  + 1 (every 5 tiles)
Stone:
  × 1
  + 1 (every 5 tiles)
Grand:
  × 2
  + 1 (every 5 tiles)
Category Work
Sub-category Crafting
Produces noise? Yes
Components 2
Expandable? Yes
Component Requirements Work Bench:
  × 2 (per bench)
  × 10 (per tile)
Auxiliary Station:
  × 1 (per tile)
  × 2 (per tile)
Production Information
Input
Output

The Bowyer is a work buildings under the "crafting" sub-category. Wood and leather are used to make bows. As one would expect, the importance of bows being made are so that soldier citizens can be archers and have a chance to attack enemies from range. There are two components to the building: the required work bench which allows more employees to work there the more benches there are, and the optional auxiliary station, which adds speed and efficiency to the crafting of the bows.

Because bows need arrows to be fired, another workshop is needed: the Fletcher, which creates something to hold all of an individual's arrows.

In-game description

"Workshop that produce bows."