Food Stall
Eatery | |
---|---|
It's like potluck but not really. | |
Building Information | |
Icon | |
Building cost | Wood: × 1 + 1 (every 5 tiles) Stone: × 1 + 1 (every 5 tiles) Grand: × 2 + 1 (every 5 tiles) |
Category | Food |
Sub-category | {{{subtype}}} |
Produces noise? | {{{noise}}} |
Components | 1 |
Expandable? | Yes |
Component Requirements | Storage: × 2 (per tile) × 3 (per tile) |
Production Information | |
Input | None |
Output | None |
The Eatery is a lower tier food building where citizens can eat any food that is stored there. Eight different foods can be stored at an eatery: fish, eggs, mushrooms, rations, fruit, vegetables, bread and meat. The choice of each of these foods being available at the building can be toggled at any time.
In-game description
"Eatery will use pots and raw foods to create tasty meals. Subjects will also get a chance to pick what they want and thus improve food preference. Build your eateries close to a warehouse with food for it to work well."