Masonry
Masonry | |
---|---|
Where stone becomes better. | |
Building Information | |
Icon | |
Building cost | Wood: × 1 + 1 (every 5 tiles) Stone: × 1 + 1 (every 5 tiles) Grand: × 2 + 1 (every 5 tiles) |
Category | Workshop |
Sub-category | {{{subtype}}} |
Produces noise? | {{{noise}}} |
Components | 2 |
Expandable? | Yes |
Component Requirements | Work Bench: × 2 × 4 × 6 Auxiliary Station: × 1 (per outer tile) × 1 (per tile) × ~1 —2 (per tile) × 1 + ? (per tile) |
Production Information | |
Input | |
Output |
The Masonry is a workshop building where stone is refined into cut stone. The importance of this building stems from the fact that cut stone is the most architecturally advanced building material. There are two components to this building: the required work bench that allows 3 employees per bench placed, and the optional auxiliary station that adds efficiency to the building by speeding up cut stone production.
The amount of cut stone produced is roughly 75% of the stone used to make it.
In-game description
"Workshop that turns stone into cut stone."