Transport: Difference between revisions

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|caption = What can brown do for you?
|caption = What can brown do for you?
|icon = [[File:transport_icon.png]]
|icon = [[File:transport_icon.png]]
|cost = [[File:stone_icon.png]] × 16 <small>(per transport)</small><br>[[File:metal_icon.png]] × 6 <small>(per transport)</small><br>[[File:stone_icon.png]] × 16 <small>(per transport)</small>
|cost = [[File:stone_icon.png]] × 16 <small>(per transport)</small><br>[[File:metal_icon.png]] × 6 <small>(per transport)</small><br>[[File:furniture_icon.png]] × 16 <small>(per transport)</small>
|building_type = [[Logistics]]
|building_type = [[Logistics]]
|subtype = None
|subtype = None
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|output =
|output =
|percent =
|percent =
}}'''Transports''' are [[logistics]] [[Building|constructs]] that allow very large quantities of a chosen [[resource]] to be moved from the transport to a selected destination, which must either a [[warehouse]] or a [[hauler]]. A transport does not require any additional components to function, and is not built like a standard building with walls and doorways.
}}A '''Transport''' is a [[logistics]] [[Building|construct]] that allow very large quantities of a chosen [[resource]] to be moved from the transport to a selected destination, which must either a [[warehouse]] or a [[hauler]]. A transport does not require any additional components to function, and is not built like a standard building with walls and doorways.


The process of loading up a transport with resources is done by the [[citizens]], but moving the resources to the set destination requires [[livestock]]. Therefore, a transport cannot function if the [[settlement]] has no livestock.
The process of loading up a transport with resources is done by the [[citizens]], but moving the resources ''from'' the transport to the set destination require [[livestock]]. Therefore, a transport cannot function if the [[settlement]] has no livestock. Overall, transports are an excellent way of moving large numbers of a resource at once over large distances, instead of citizens having to move these amounts back and forth constantly over these distances.


==In-game description==
==In-game description==

Revision as of 15:58, 17 October 2021

Transport
What can brown do for you?
Building Information
Icon
Building cost × 16 (per transport)
× 6 (per transport)
× 16 (per transport)
Category Logistics
Sub-category None
Produces noise? No
Components 0
Expandable? Yes
Component Requirements None
Production Information
Input None
Output None

A Transport is a logistics construct that allow very large quantities of a chosen resource to be moved from the transport to a selected destination, which must either a warehouse or a hauler. A transport does not require any additional components to function, and is not built like a standard building with walls and doorways.

The process of loading up a transport with resources is done by the citizens, but moving the resources from the transport to the set destination require livestock. Therefore, a transport cannot function if the settlement has no livestock. Overall, transports are an excellent way of moving large numbers of a resource at once over large distances, instead of citizens having to move these amounts back and forth constantly over these distances.

In-game description

"Transports very large quantities of a selected resource to a selected room such as a hauler or a warehouse. The transport requires livestock to operate."