Charcoaler: Difference between revisions

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|icon = [[File:charcoaler_icon.png]]
|icon = [[File:charcoaler_icon.png]]
|cost = '''Wood:'''<br />&nbsp;[[File:wood_icon.png]] × 1<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Stone:'''<br />&nbsp;[[File:wood_icon.png]] × 1<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Grand:'''<br />&nbsp;[[File:cut_stone_icon.png]] × 2<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small>
|cost = '''Wood:'''<br />&nbsp;[[File:wood_icon.png]] × 1<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Stone:'''<br />&nbsp;[[File:wood_icon.png]] × 1<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Grand:'''<br />&nbsp;[[File:cut_stone_icon.png]] × 2<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small>
|building_type = [[Refinery]]
|building_type = [[Work]]
|subtype = Refining
|components = 2
|components = 2
|expandable = Yes
|expandable = Yes
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|output = [[File:coal_icon.png]]
|output = [[File:coal_icon.png]]
|percent =
|percent =
}}'''Charcoalers''' are [[refinery]] [[building]]s where [[citizens]] burn [[wood]] into [[coal]]. The importance of charcoalers stems from the many uses of coal. Many buildings in the game need coal to fuel the components in them, so having as much coal as possible at all times is a necessity for maintaining a growing settlement.
}}'''Charcoalers''' are a [[work]] [[building]] under the "refining" sub-category, where [[citizens]] burn [[wood]] into [[coal]]. The importance of charcoalers stems from the many uses of coal. Many buildings in the game need coal to fuel the components in them, so having as much coal as possible at all times is a necessity for maintaining a growing settlement.


The charcoaler has two [[components]], the required kiln and optional auxiliary kiln. Each kiln allows 2 [[workforce|employees]] to work in the building, and the auxiliary kiln adds efficiency to producing coal, meaning that coal will be produced faster.
The charcoaler has two [[components]], the required kiln and optional auxiliary kiln. Each kiln allows 2 [[workforce|employees]] to work in the building, and the auxiliary kiln adds efficiency to producing coal, meaning that coal will be produced faster.

Revision as of 10:27, 15 October 2021

Charcoaler
Hank Hill's least favorite building.
Building Information
Icon
Building cost Wood:
  × 1
  + 1 (every 5 tiles)
Stone:
  × 1
  + 1 (every 5 tiles)
Grand:
  × 2
  + 1 (every 5 tiles)
Category Work
Sub-category Refining
Produces noise? Yes
Components 2
Expandable? Yes
Component Requirements Kiln:
  × 1
  × 1
Auxiliary Kiln:
   × 1 (per seat)
   × 1 (per tile)
Production Information
Input
Output

Charcoalers are a work building under the "refining" sub-category, where citizens burn wood into coal. The importance of charcoalers stems from the many uses of coal. Many buildings in the game need coal to fuel the components in them, so having as much coal as possible at all times is a necessity for maintaining a growing settlement.

The charcoaler has two components, the required kiln and optional auxiliary kiln. Each kiln allows 2 employees to work in the building, and the auxiliary kiln adds efficiency to producing coal, meaning that coal will be produced faster.

It costs roughly 2-3 wood to make a single unit of coal. These buildings also produce noise, so it may be best to build them somewhat far away from public areas.

In-game description

"Refinery that turns wood into coal."