Workshops: Difference between revisions
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[[File:workshops_icon.png|left]]'''Workshops''' are [[buildings]] that involve creating [[resources]] from other resources. These buildings are similar to ones belonging to the [[refinery]] category, except refineries lean closer to using raw resources. All of these buildings produce [[noise]]. There are 9 buildings in this category, including 2 that is unlockable with [[knowledge]]: | [[File:workshops_icon.png|left]]'''Workshops''' are [[buildings]] that involve creating [[resources]] from other resources. These buildings are similar to ones belonging to the [[refinery]] category, except refineries lean closer to using raw resources. All of these buildings produce [[noise]]. The production speed of workshops can be increased with upgrades purchased via knowledge points. | ||
There are 9 buildings in this category, including 2 that is unlockable with [[knowledge]]: | |||
{{clear}} | {{clear}} | ||
* [[Carpenter]] | * [[Carpenter]] |
Revision as of 13:40, 26 August 2021
Workshops are buildings that involve creating resources from other resources. These buildings are similar to ones belonging to the refinery category, except refineries lean closer to using raw resources. All of these buildings produce noise. The production speed of workshops can be increased with upgrades purchased via knowledge points.
There are 9 buildings in this category, including 2 that is unlockable with knowledge:
- Carpenter
- Jeweler
- Masonry
- Papermaker
- Pottery
- Textile Tailor
- Leather Tailor
- Tool Smithy (unlockable with 200 knowledge points)
- Weapon Smithy (unlockable with 300 knowledge points)