Training Ground: Difference between revisions

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}}A '''Training Ground''' is a [[military]] [[building]]  where - as the name would imply - [[citizens]] train becoming [[Defense|combat capable]] soldiers. There is only one required [[component]] to the building, being the training dummies. Training can be customized in the conscription GUI, which is found in the upper-left area of the screen. Here, training citizens can be placed into divisions, with each being a specific [[race]], a set number of soldiers in each division, having a specified level of training and the amount of [[battlegear]] they equip themselves.
}}A '''Training Ground''' is a [[military]] [[building]]  where - as the name would imply - [[citizens]] train becoming [[Defense|combat capable]] soldiers. There is only one required [[component]] to the building, being the training dummies. Training can be customized in the conscription GUI, which is found in the upper-left area of the screen. Here, training citizens can be placed into divisions, with the player able to customize the following: the [[race]] of the division, how many soldiers are in each division, having a specified level of training and the amount of [[battlegear]] they equip themselves with.
 
When someone begins training, they start out as a recruit. Once they reach level 1 or higher, they become a soldier. Only soldiers can be sent out in the [[world]] map to perform tasks and battles. Recruits are not able to be sent out. Before divisions can be sent out in the world map, they require a certain amount of [[resources]] before being sent out. These resources must be stocked up in an [[army supply depot]]. The bigger the division, the more resources are required.
 
These divisions can be placed into armies. When selecting a player-controlled army in the world map, one can add more recruits to an army's division, but this requires more resources from the army supply depot, and for those recruits to train beforehand. The higher the specified training level, the more in-game days the player must wait.
==In-game description==
''"Where subjects are trained into soldiers."''
 
{{navbar_buildings}}
[[Category:Buildings]]
[[Category:Military]]

Revision as of 19:32, 1 August 2021

Training Ground
Where strength is born!
Building Information
Icon
Building cost Wood:
  × 1
  + 1 (every 5 tiles)
Stone:
  × 1
  + 1 (every 5 tiles)
Grand:
  × 2
  + 1 (every 5 tiles)
Category Military
Sub-category {{{subtype}}}
Produces noise? Yes
Components 1
Expandable? Yes
Component Requirements Training Dummies:
  × 1 to 7
  × 1 to 2
Production Information
Input None
Output None

A Training Ground is a military building where - as the name would imply - citizens train becoming combat capable soldiers. There is only one required component to the building, being the training dummies. Training can be customized in the conscription GUI, which is found in the upper-left area of the screen. Here, training citizens can be placed into divisions, with the player able to customize the following: the race of the division, how many soldiers are in each division, having a specified level of training and the amount of battlegear they equip themselves with.

When someone begins training, they start out as a recruit. Once they reach level 1 or higher, they become a soldier. Only soldiers can be sent out in the world map to perform tasks and battles. Recruits are not able to be sent out. Before divisions can be sent out in the world map, they require a certain amount of resources before being sent out. These resources must be stocked up in an army supply depot. The bigger the division, the more resources are required.

These divisions can be placed into armies. When selecting a player-controlled army in the world map, one can add more recruits to an army's division, but this requires more resources from the army supply depot, and for those recruits to train beforehand. The higher the specified training level, the more in-game days the player must wait.

In-game description

"Where subjects are trained into soldiers."