Masonry: Difference between revisions

From Songs of Syx Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 9: Line 9:
|expandable = Yes
|expandable = Yes
|comp_req = '''Work Bench:'''<br />&nbsp;[[File:cut_stone_icon.png]] × 2<br />&nbsp;[[File:furniture_icon.png]] × 4<br />&nbsp;[[File:metal_icon.png]] × 6<br />'''Auxiliary Station:'''<br />&nbsp;[[File:cut_stone_icon.png]] × 1 <small>(per outer tile)</small><br />&nbsp;[[File:furniture_icon.png]] × {{tooltip|1 <small>(per tile)</small>|When the component's shape is a thin 1-tile line.}}<br />&nbsp;[[File:furniture_icon.png]] × {{tooltip|~1 —2 <small>(per tile)</small>|When the component's shape starts at 2×2, and expands from there.}}<br />&nbsp;[[File:metal_icon.png]] × {{tooltip|1 + ? <small>(per tile)</small>|When the component's shape starts at 2×2, and expands from there. The additional cost is unknown, as it's somewhat random.}}
|comp_req = '''Work Bench:'''<br />&nbsp;[[File:cut_stone_icon.png]] × 2<br />&nbsp;[[File:furniture_icon.png]] × 4<br />&nbsp;[[File:metal_icon.png]] × 6<br />'''Auxiliary Station:'''<br />&nbsp;[[File:cut_stone_icon.png]] × 1 <small>(per outer tile)</small><br />&nbsp;[[File:furniture_icon.png]] × {{tooltip|1 <small>(per tile)</small>|When the component's shape is a thin 1-tile line.}}<br />&nbsp;[[File:furniture_icon.png]] × {{tooltip|~1 —2 <small>(per tile)</small>|When the component's shape starts at 2×2, and expands from there.}}<br />&nbsp;[[File:metal_icon.png]] × {{tooltip|1 + ? <small>(per tile)</small>|When the component's shape starts at 2×2, and expands from there. The additional cost is unknown, as it's somewhat random.}}
|input = [[File:stone_icon.png]]
|output = [[File:cut_stone_icon.png]]
}}The '''Masonry''' is a [[workshops|workshop]] [[building]] where [[stone]] is refined into [[cut stone]]. The importance of this building stems from the fact that cut stone is the most architecturally advanced building material. There are two [[components]] to this building: the required work bench that allows 3 [[workforce|employees]] per bench placed, and the optional auxiliary station that adds efficiency to the building by speeding up cut stone production.
}}The '''Masonry''' is a [[workshops|workshop]] [[building]] where [[stone]] is refined into [[cut stone]]. The importance of this building stems from the fact that cut stone is the most architecturally advanced building material. There are two [[components]] to this building: the required work bench that allows 3 [[workforce|employees]] per bench placed, and the optional auxiliary station that adds efficiency to the building by speeding up cut stone production.



Revision as of 17:56, 6 June 2021

Masonry
Where stone becomes better.
Building Information
Icon
Building cost Wood:
  × 1
  + 1 (every 5 tiles)
Stone:
  × 1
  + 1 (every 5 tiles)
Grand:
  × 2
  + 1 (every 5 tiles)
Category Workshop
Sub-category {{{subtype}}}
Produces noise? {{{noise}}}
Components 2
Expandable? Yes
Component Requirements Work Bench:
  × 2
  × 4
  × 6
Auxiliary Station:
  × 1 (per outer tile)
  × 1 (per tile)
  × ~1 —2 (per tile)
  × 1 + ? (per tile)
Production Information
Input
Output

The Masonry is a workshop building where stone is refined into cut stone. The importance of this building stems from the fact that cut stone is the most architecturally advanced building material. There are two components to this building: the required work bench that allows 3 employees per bench placed, and the optional auxiliary station that adds efficiency to the building by speeding up cut stone production.

The amount of cut stone produced is roughly 75% of the stone used to make it.

In-game description

"Workshop that turns stone into cut stone."