Decorations: Difference between revisions

From Songs of Syx Wiki
Jump to navigation Jump to search
m (Zippy moved page Monument to Decorations)
No edit summary
Line 15: Line 15:
|output =
|output =
|percent =
|percent =
}}'''Monuments''' are [[infrastructure]] [[building]]s that come in two forms: statues, [[trees]] and pillars. Statues and pillars provide "awe" for [[citizens]] who come near, while trees provide "harmony". Each of the structures can come in sizes of 1×1, 2×2 and 3×3. The bigger the monument, the bigger the radius that can affect citizens.
}}'''Decorations''' (previously known in-game as '''Monuments''') are [[infrastructure]] [[building]]s that come in two forms: statues, [[trees]] and pillars. Statues and pillars provide "awe" for [[citizens]] who come near, while trees provide "harmony". Each of the structures can come in sizes of 1×1, 2×2 and 3×3. The bigger the monument, the bigger the radius that can affect citizens.


==In-game description==
==In-game description==

Revision as of 20:59, 17 November 2021

 This page will soon be or should be merged with another. You can discuss this on the discussion page.
Monument
How inspiring.
Building Information
Icon
Building cost Statue:
  × 1
  × 5
Tree:
  × 5
  × 1
Category Infrastructure
Sub-category None
Produces noise? No
Components 0
Expandable? Yes
Component Requirements None
Production Information
Input None
Output None

Decorations (previously known in-game as Monuments) are infrastructure buildings that come in two forms: statues, trees and pillars. Statues and pillars provide "awe" for citizens who come near, while trees provide "harmony". Each of the structures can come in sizes of 1×1, 2×2 and 3×3. The bigger the monument, the bigger the radius that can affect citizens.

In-game description

"Spreads awe or other impressions in your settlement."