Transport: Difference between revisions
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|caption = What can brown do for you? | |caption = What can brown do for you? | ||
|icon = [[File:transport_icon.png]] | |icon = [[File:transport_icon.png]] | ||
|cost = [[File:stone_icon.png]] × 16 <small>(per transport)</small><br>[[File:metal_icon.png]] × 6 <small>(per transport)</small><br>[[File: | |cost = [[File:stone_icon.png]] × 16 <small>(per transport)</small><br>[[File:metal_icon.png]] × 6 <small>(per transport)</small><br>[[File:furniture_icon.png]] × 16 <small>(per transport)</small> | ||
|building_type = [[Logistics]] | |building_type = [[Logistics]] | ||
|subtype = None | |subtype = None | ||
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|output = | |output = | ||
|percent = | |percent = | ||
}}''' | }}A '''Transport''' is a [[logistics]] [[Building|construct]] that allow very large quantities of a chosen [[resource]] to be moved from the transport to a selected destination, which must either a [[warehouse]] or a [[hauler]]. A transport does not require any additional components to function, and is not built like a standard building with walls and doorways. | ||
The process of loading up a transport with resources is done by the [[citizens]], but moving the resources to the set destination | The process of loading up a transport with resources is done by the [[citizens]], but moving the resources ''from'' the transport to the set destination require [[livestock]]. Therefore, a transport cannot function if the [[settlement]] has no livestock. Overall, transports are an excellent way of moving large numbers of a resource at once over large distances, instead of citizens having to move these amounts back and forth constantly over these distances. | ||
==In-game description== | ==In-game description== |
Revision as of 14:58, 17 October 2021
Transport | |
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What can brown do for you? | |
Building Information | |
Icon | |
Building cost | × 16 (per transport) × 6 (per transport) × 16 (per transport) |
Category | Logistics |
Sub-category | None |
Produces noise? | No |
Components | 0 |
Expandable? | Yes |
Component Requirements | None |
Production Information | |
Input | None |
Output | None |
A Transport is a logistics construct that allow very large quantities of a chosen resource to be moved from the transport to a selected destination, which must either a warehouse or a hauler. A transport does not require any additional components to function, and is not built like a standard building with walls and doorways.
The process of loading up a transport with resources is done by the citizens, but moving the resources from the transport to the set destination require livestock. Therefore, a transport cannot function if the settlement has no livestock. Overall, transports are an excellent way of moving large numbers of a resource at once over large distances, instead of citizens having to move these amounts back and forth constantly over these distances.
In-game description
"Transports very large quantities of a selected resource to a selected room such as a hauler or a warehouse. The transport requires livestock to operate."