Workshops: Difference between revisions
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* [[Pottery (building)|Pottery]] | * [[Pottery (building)|Pottery]] | ||
* [[Textile Tailor]] | * [[Textile Tailor]] | ||
* [[Leather | * [[Leather Tailor]] | ||
* [[Tool Smithy]] (unlockable with 200 knowledge points) | * [[Tool Smithy]] (unlockable with 200 knowledge points) | ||
* [[Weapon Smithy]] (unlockable with 300 knowledge points) | * [[Weapon Smithy]] (unlockable with 300 knowledge points) |
Revision as of 23:03, 25 August 2021
![](/wiki/images/7/7e/Workshops_icon.png)
Workshops are buildings that involve creating resources from other resources. These buildings are similar to ones belonging to the refinery category, except refineries lean closer to using raw resources. All of these buildings produce noise. There are 9 buildings in this category, including 2 that is unlockable with knowledge:
- Carpenter
- Jeweler
- Masonry
- Papermaker
- Pottery
- Textile Tailor
- Leather Tailor
- Tool Smithy (unlockable with 200 knowledge points)
- Weapon Smithy (unlockable with 300 knowledge points)