Workshops: Difference between revisions
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[[File:workshops_icon.png|left]]'''Workshops''' are [[buildings]] that involve creating [[resources]] from other resources. These buildings are similar to ones belonging to the [[refinery]] category, except refineries lean closer to using raw resources. There are 9 buildings in this category, including 2 that is unlockable with [[knowledge]]: | [[File:workshops_icon.png|left]]'''Workshops''' are [[buildings]] that involve creating [[resources]] from other resources. These buildings are similar to ones belonging to the [[refinery]] category, except refineries lean closer to using raw resources. All of these buildings produce [[noise]]. There are 9 buildings in this category, including 2 that is unlockable with [[knowledge]]: | ||
{{clear}} | {{clear}} | ||
* [[Carpenter]] | * [[Carpenter]] |
Revision as of 16:14, 31 July 2021
Workshops are buildings that involve creating resources from other resources. These buildings are similar to ones belonging to the refinery category, except refineries lean closer to using raw resources. All of these buildings produce noise. There are 9 buildings in this category, including 2 that is unlockable with knowledge:
- Carpenter
- Jeweler
- Masonry
- Papermaker
- Pottery
- Textile Tailor
- Leather Tailer
- Tool Smithy (unlockable with 200 knowledge points)
- Weapon Smithy (unlockable with 300 knowledge points)