Cotton Farm: Difference between revisions
No edit summary |
No edit summary |
||
Line 10: | Line 10: | ||
|comp_req = None | |comp_req = None | ||
|input = | |input = | ||
|output = [[File:cotton_icon.png]] | |output = [[File:cotton_icon.png]] +1.39 | ||
|percent = | |percent = | ||
}}'''Cotton Farms''' produce [[cotton]] from cotton seeds. Cotton seeds can be harvested from wild cotton or by [[Trading|importing]] cotton from abroad. Cotton must be owned beforehand, or the farm cannot be made. | }}'''Cotton Farms''' produce [[cotton]] from cotton seeds. Cotton seeds can be harvested from wild cotton or by [[Trading|importing]] cotton from abroad. Cotton must be owned beforehand, or the farm cannot be made. |
Revision as of 15:54, 23 June 2021
Cotton Farm | |
---|---|
Where shirts are born. | |
Building Information | |
Icon | |
Building cost | × 10 |
Category | Agriculture |
Sub-category | {{{subtype}}} |
Produces noise? | {{{noise}}} |
Components | 0 |
Expandable? | Yes |
Component Requirements | None |
Production Information | |
Input | None |
Output | +1.39 |
Cotton Farms produce cotton from cotton seeds. Cotton seeds can be harvested from wild cotton or by importing cotton from abroad. Cotton must be owned beforehand, or the farm cannot be made.
The efficiency of the farm depends on the fertility of the soil the player builds it on. High irrigation will also help cotton farms, and can be increased if there is water in the tiles right next to it. This means that if the water is surrounding all or most tiles of the farm, it will receive the maximum amount of help the water could provide. Rain will also help cotton farms.
Through extension, cotton farms are good for obtaining fabric, which is made by cotton. Cotton farms will not be available in cold climates, but if they're in a temperate or hot climate, they will receive a +5% or +10% bonus respectively.
In-game description
"Grows cotton."