Charcoaler: Difference between revisions

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|icon = [[File:charcoaler_icon.png]]
|icon = [[File:charcoaler_icon.png]]
|cost = '''Wood:'''<br />&nbsp;[[File:wood_icon.png]] × 1<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Stone:'''<br />&nbsp;[[File:wood_icon.png]] × 1<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Grand:'''<br />&nbsp;[[File:cut_stone_icon.png]] × 2<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small>
|cost = '''Wood:'''<br />&nbsp;[[File:wood_icon.png]] × 1<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Stone:'''<br />&nbsp;[[File:wood_icon.png]] × 1<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Grand:'''<br />&nbsp;[[File:cut_stone_icon.png]] × 2<br />&nbsp;[[File:stone_icon.png]] + 1 <small>(every 5 tiles)</small>
|building_type = [[Refinery]]
|building_type = [[Work]]
|subtype = Refining
|components = 2
|components = 2
|expandable = Yes
|expandable = Yes
|comp_req = '''Kiln:'''<br />&nbsp;[[File:stone_icon.png]] × 1<br />&nbsp;[[File:metal_icon.png]] × 1<br />'''Auxiliary Kiln:'''<br />&nbsp;[[File:stone_icon.png]]&nbsp; × 1 <small>(per seat)</small><br />&nbsp;[[File:metal_icon.png]]&nbsp; × 1 <small>(per tile)</small>
|noise = Yes
}}'''Charcoalers''' are [[refinery]] [[building]]s where [[citizens]] burn [[wood]] into [[coal]]. The importance of charcoalers stems from the many uses of coal. Many buildings in the game need coal to fuel the components in them, so having as much coal as possible at all times is a necessity for maintaining a growing settlement.
|comp_req = '''Kiln:'''<br />&nbsp;[[File:stone_icon.png]] × 2<br />&nbsp;[[File:clay_icon.png]] × 6<br />'''Storage:'''<br>&nbsp;[[File:stone_icon.png]] × 1 <small>(~per tile)</small><br />&nbsp;[[File:clay_icon.png]] × 1 <small>(~per tile)</small><br>'''Auxiliary Kiln:'''<br />&nbsp;[[File:stone_icon.png]] × 2 + 1&vert;2&vert;3<br>&nbsp;[[File:clay_icon.png]] x 2 + 1&vert;2&vert;5<br>&nbsp;[[File:metal_icon.png]] × 6 + 2&vert;4&vert;10
|input = [[File:wood_icon.png]]
|output = [[File:coal_icon.png]]
|percent =
}}'''Charcoalers''' are a [[work]] [[building]] under the "refining" sub-category, where [[citizens]] burn [[wood]] into [[coal]]. The importance of charcoalers stems from the many uses of coal. Many buildings in the game need coal to fuel the components in them, so having as much coal as possible at all times is a necessity for maintaining a growing settlement.


The charcoaler has two [[components]], the required kiln and optional auxiliary kiln. Each kiln allows 2 [[workforce|employees]] to work in the building, and the auxiliary kiln adds efficiency to producing coal, meaning that coal will be produced faster.
The charcoaler has two [[components]], the required kiln and optional auxiliary kiln. Each kiln allows 2 [[workforce|employees]] to work in the building, and the auxiliary kiln adds efficiency to producing coal, meaning that coal will be produced faster.
It costs roughly 2-3 wood to make a single unit of coal. These buildings also produce [[noise]], so it may be best to build them somewhat far away from public areas.


==In-game description==
==In-game description==
''"Refinery that turns wood into coal."''
''"Refinery that turns wood into coal."''
 
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[[Category:Buildings]]
[[Category:Buildings]]

Latest revision as of 21:03, 28 January 2022

Charcoaler
Hank Hill's least favorite building.
Building Information
Icon
Building cost Wood:
  × 1
  + 1 (every 5 tiles)
Stone:
  × 1
  + 1 (every 5 tiles)
Grand:
  × 2
  + 1 (every 5 tiles)
Category Work
Sub-category Refining
Produces noise? Yes
Components 2
Expandable? Yes
Component Requirements Kiln:
  × 2
  × 6
Storage:
  × 1 (~per tile)
  × 1 (~per tile)
Auxiliary Kiln:
  × 2 + 1|2|3
  x 2 + 1|2|5
  × 6 + 2|4|10
Production Information
Input
Output

Charcoalers are a work building under the "refining" sub-category, where citizens burn wood into coal. The importance of charcoalers stems from the many uses of coal. Many buildings in the game need coal to fuel the components in them, so having as much coal as possible at all times is a necessity for maintaining a growing settlement.

The charcoaler has two components, the required kiln and optional auxiliary kiln. Each kiln allows 2 employees to work in the building, and the auxiliary kiln adds efficiency to producing coal, meaning that coal will be produced faster.

It costs roughly 2-3 wood to make a single unit of coal. These buildings also produce noise, so it may be best to build them somewhat far away from public areas.

In-game description

"Refinery that turns wood into coal."