School
School | |
---|---|
The books are extra. | |
Building Information | |
Icon | |
Building cost | Wood: × 1 + 1 (every 5 tiles) Stone: × 1 + 1 (every 5 tiles) Grand: × 2 + 1 (every 5 tiles) |
Category | Infrastructure |
Sub-category | Knowledge |
Produces noise? | No |
Components | 3 |
Expandable? | Yes |
Component Requirements | Bench: × 2 + 2 × 1 + 1 Shelf: × 2 (per tile) × 2 (per tile) Carpets: × 1 (per tile) |
Production Information | |
Input | |
Output | None |
Warehouses are infrastructure buildings, under the sub-category of knowledge. This building increases the education stat of children, and works much faster than a university. What they learn as a child can carry over very well into their adult years, as it will give them a boost in productivity in nearly any job they work in.
In-game description
"Used by children to increase their education. Education through schools can increase to 60% and is much faster than universities. Schools need paper and employed tutors to operate."