Throne

From Songs of Syx Wiki
Revision as of 00:40, 5 August 2021 by Zippy (talk | contribs)
Jump to navigation Jump to search
Throne
The Player's Palace
Building Information
Icon
Building cost None
Category Infrastructure
Sub-category {{{subtype}}}
Produces noise? {{{noise}}}
Components 0
Expandable? No (throne itself)
Possibly (building)
Component Requirements None
Production Information
Input None
Output None

The Throne is the very first building given to the player's settlement when starting a game, acting as a settlement's capital. It must be accessible at all times, otherwise the citizens will be greatly upset and may even wander off far away. The game's starting resources will be inside the Throne's room. When a game begins, the player will have a chance to choose where their settlement's capital is via the world screen, after that's selected, the player can then choose where the Throne will be on the zoomed-in - more detailed area of the land. Thrones can be moved around freely using the "Move Throne" choice in the building menu's infrastructure category.

Moving the Throne only moves the chair and two torches, not the surrounding building, as the building is optional, but still highly recommended for safely encompassing the Throne. This building will always be a 9×8 grand building when the game begins. Moving the Throne doesn't cost any resources, and doesn't require citizens to do anything, meaning that thrones can be moved around instantly.

During a raid, if the enemy reaches the Throne, they will lose much denari and resources.

In-game description

"The Throne is the centre of your city. The spider in the web. Everyone must be able to reach the throne, or else they'll throw a fit... or run around like mindless globdiens in the wild in a desert."