Jeweler

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Jewelry
If a building could invent the concept "expensive".
Building Information
Icon File:Jewelery icon.png
Building cost Wood:
  × 1
  + 1 (every 5 tiles)
Stone:
  × 1
  + 1 (every 5 tiles)
Grand:
  × 2
  + 1 (every 5 tiles)
Category Workshop
Sub-category {{{subtype}}}
Produces noise? {{{noise}}}
Components 2
Expandable? Yes
Component Requirements Work Bench:
  × 2
  × 4
Auxiliary Station:
  × 1 (per outer tile)
  × 1 (per tile)
  × ~1 —2 (per tile)
Production Information
Input {{{input}}}
Output {{{output}}}

A Leather Tailor is a workshop building where leather is made into clothing. The importance of this building stems from the fact that clothing for citizens greatly increases happiness, self-esteem and protection from the elements. There are two components to this building: the required work bench that allows 3 employees per bench placed, and the optional auxiliary station that adds efficiency to the building by speeding up clothing production.

The amount of clothing produced is 60% more than the leather used to produce it.

In-game description

"Workshop that sews clothes from pelts."