Archery Range
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Archery Range | |
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Where you aim to improve your aim. | |
Building Information | |
Icon | |
Building cost | Wood: × 1 + 1 (every 10 tiles) + 1 (every 10 tiles) Stone: × 1 + 1 (every 10 tiles) + 1 (every 10 tiles) Grand: × 2 + 1 (every 10 tiles) + 1 (every 10 tiles) |
Category | Logistics |
Sub-category | None |
Produces noise? | No |
Components | 1 |
Expandable? | Yes |
Component Requirements | Crate: × 1 (per tile) × 1 (per tile) |
Production Information | |
Input | None |
Output | None |
The Archery Range is an infrastructure building under the "military" sub-category where citizens can improve their performance with bows.
In-game description
"Where subjects train their ranged capabilities."