Dormitory
Dormitory | |
---|---|
Where the subjects can rest. | |
Building Information | |
Icon | |
Building cost | Wood: × 1 + 1 (every 5 tiles) Stone: × 1 + 1 (every 5 tiles) Grand: × 2 + 1 (every 5 tiles) |
Category | Service |
Sub-category | {{{subtype}}} |
Produces noise? | No |
Components | 2 |
Expandable? | Yes |
Component Requirements | Bed: × 1 + 1 × 1 + 1 Nicknacks: × 1 + 1 × 1 + 1 |
Production Information | |
Input | None |
Output | None |
A Dormitory is a service building where citizens can sleep. Dormitories are the lowest tier of buildings where citizens can sleep, but still provide much satisfaction and happiness as citizens will not have to sleep outside and/or on the ground. There are 2 components to the building, the required beds and the optional nicknacks. Nicknacks add to a "coziness" statistic, which improves the quality of sleep for the residents. As more beds are placed, the amount of nicknacks required to bring coziness to 100% will also increase.
The other two buildings that provide a place to sleep are the higher tier flat house and much higher tier chamber. Dormitories are a public building with many beds in the same area, as the other buildings provide citizens with their own private rooms alongside their own beds.
In-game description
"Simple way of providing your subjects a place to sleep."