Leather Tailor
Leather Tailor | |
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Where animal's skin is made useful. | |
Building Information | |
Icon | |
Building cost | Wood: × 1 + 1 (every 5 tiles) Stone: × 1 + 1 (every 5 tiles) Grand: × 2 + 1 (every 5 tiles) |
Category | Workshop |
Sub-category | {{{subtype}}} |
Produces noise? | No |
Components | 2 |
Expandable? | Yes |
Component Requirements | Work Bench: × 2 × 4 Auxiliary Station: × 1 (per outer tile) × 1 (per tile) × ~1 —2 (per tile) |
Production Information | |
Input | |
Output |
A Leather Tailor is a workshop building where leather is made into clothing. The importance of this building stems from the fact that clothing for citizens greatly increases happiness, self-esteem and protection from the elements. There are two components to this building: the required work bench that allows 3 employees per bench placed, and the optional auxiliary station that adds efficiency to the building by speeding up clothing production.
The leather tailor is one of two buildings that can produce clothing, the other being the textile tailor. The amount of clothing produced is 60% more than the leather used to produce it.
In-game description
"Workshop that sews clothes from pelts."