Fruit Farm: Difference between revisions

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m (Updated output value and climate info.)
m (Updated output values, added mention of fruit orchards.)
 
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|comp_req = None
|comp_req = None
|input =
|input =
|output = [[File:fruit_icon.png]] +2.00
|output = [[File:fruit_icon.png]] +1.50
|percent =
|percent =
}}'''Fruit Farms''' are [[agriculture]] [[building|constructs]] under the "[[farms]]" sub-category. Fruit seeds can be harvested from wild fruit or by [[Trading|importing]] fruit from abroad. If a [[settlement]] has no fruit anywhere in [[storage]], fruit farms cannot be made. The efficiency of the farm depends on the [[fertility]] of the soil the farm is built on.
}}'''Fruit Farms''' are [[agriculture]] [[building|constructs]] under the "[[farms]]" sub-category. Fruit seeds can be harvested from wild fruit or by [[Trading|importing]] fruit from abroad. If a [[settlement]] has no fruit anywhere in [[storage]], fruit farms cannot be made. The efficiency of the farm depends on the [[fertility]] of the soil the farm is built on.
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Fruit farm production can be sped up by acquiring upgrades with [[knowledge]] points.
Fruit farm production can be sped up by acquiring upgrades with [[knowledge]] points.
Unlike other foods, fruit can also be farmed with another [[building]]: the [[Fruit Orchard]]. These will take a much longer time investment to begin producing fruit, but once at maturity will produce significantly more (so long as they are tended to).


==In-game description==
==In-game description==

Latest revision as of 16:50, 17 April 2024

Fruit Farm
We can't think of a fruit farm joke...
Building Information
Icon
Building cost × 10
Category Agriculture
Sub-category Farms
Produces noise? No
Components 0
Expandable? Yes
Component Requirements None
Production Information
Input None
Output +1.50

Fruit Farms are agriculture constructs under the "farms" sub-category. Fruit seeds can be harvested from wild fruit or by importing fruit from abroad. If a settlement has no fruit anywhere in storage, fruit farms cannot be made. The efficiency of the farm depends on the fertility of the soil the farm is built on.

High irrigation will also help fruit farms, and can be increased if there is water in the tiles right next to it. This means that if the water is surrounding all or most tiles of the farm, it will receive the maximum amount of help the water could provide. Rain will also help fruit farms.

Fruit farms are unaffected by climate.

Fruit farm production can be sped up by acquiring upgrades with knowledge points.

Unlike other foods, fruit can also be farmed with another building: the Fruit Orchard. These will take a much longer time investment to begin producing fruit, but once at maturity will produce significantly more (so long as they are tended to).

In-game description

"Grows fruit."