Speaker: Difference between revisions
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}}The '''Speaker''' is | }}The '''Speaker''' is an unlockable [[civics]] [[building]] under the "entertainment" sub-category. The building is essentially a small stand that can support only a single [[citizen]] at a time. Citizens speaking from the speaker will talk of current events, as well as helpful things that benefit the happiness and skills of any nearby listeners. Speakers can also indoctrinate listeners up to 15%. | ||
As the speaker talks, other citizens will gather around him. | As the speaker talks, other citizens will gather around him. The first "Civics" unlockable must be unlocked with 50 [[knowledge]] points. | ||
==In-game description== | ==In-game description== |
Revision as of 20:19, 27 April 2022
Speaker | |
---|---|
One must preach to reach others... mentally. | |
Building Information | |
Icon | |
Building cost | × 20 |
Category | Civics |
Sub-category | Entertainment |
Produces noise? | No |
Components | 0 |
Expandable? | No |
Component Requirements | None |
Production Information | |
Input | None |
Output | None |
The Speaker is an unlockable civics building under the "entertainment" sub-category. The building is essentially a small stand that can support only a single citizen at a time. Citizens speaking from the speaker will talk of current events, as well as helpful things that benefit the happiness and skills of any nearby listeners. Speakers can also indoctrinate listeners up to 15%.
As the speaker talks, other citizens will gather around him. The first "Civics" unlockable must be unlocked with 50 knowledge points.
In-game description
"A public speaker informing your citizens about news and gossip. Speakers add fulfillment to some, but also education/indoctrination up to 15%."
Gallery
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Many people surrounding a speaker.