Decorations: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 28: | Line 28: | ||
{{navbar_buildings}} | {{navbar_buildings}} | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Articles_with_gallery]] |
Latest revision as of 20:06, 27 April 2022
This page will soon be or should be merged with another. You can discuss this on the discussion page. |
Monument | |
---|---|
How inspiring. | |
Building Information | |
Icon | |
Building cost | Statue: × 2 (per tile) Tree: × 4 (per tile) Pillar: × 2 (per tile) |
Category | Infrastructure |
Sub-category | None |
Produces noise? | No |
Components | 0 |
Expandable? | Yes |
Component Requirements | None |
Production Information | |
Input | None |
Output | None |
Decorations (previously known in-game as monuments) are infrastructure buildings that come in two forms: statues, trees and pillars. Statues and pillars provide "awe" for citizens who come near, while trees provide "harmony". Each of the structures can come in sizes of 1×1, 2×2 and 3×3. The bigger the monument, the bigger the radius that can affect citizens.
It is recommended to have as many decorations as possible, to constantly keep the happiness of citizens as high as possible.
In-game description
"Spreads awe or other impressions in your settlement."
Gallery
-
All three sizes of pillars.