Cretonian Breeder: Difference between revisions
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}}A '''Cretonian Breeder''' is an | }}A '''Cretonian Breeder''' is an unlockable [[civics]] [[building]] under the "procreation" sub-category, where [[Cretonians]] can breed and raise babies and children of their own kind, thus increasing a [[settlement|settlement's]] population with Cretonians. There are 2 components to the building: the required cribs to hold the babies/cubs, and the optional huts to increase efficiency/breeding speed. [[Vegetables]] are needed to feed the babies, otherwise they will starve to death. | ||
The maximum amount of [[Workforce|workers]] is equal to the number of cribs in the breeder. This building is one of four breeding buildings, the other three being the [[Garthimi Hatchery]], [[Human Nursery]] and [[Tilapi Nursery]]. | The maximum amount of [[Workforce|workers]] is equal to the number of cribs in the breeder. This building is one of four breeding buildings, the other three being the [[Garthimi Hatchery]], [[Human Nursery]] and [[Tilapi Nursery]]. | ||
All the nurseries can be unlocked at once, which costs 100 knowledge points by itself. It costs 400 in total to also purchase the unlocks before it, leading to the nurseries. | All the nurseries can be unlocked at once, which costs 100 [[knowledge]] points by itself. It costs 400 in total to also purchase the unlocks before it, leading to the nurseries. | ||
==In-game description== | ==In-game description== |
Revision as of 21:06, 13 January 2022
Cretonian Breeder | |
---|---|
Where little peace-lovers are birthed. | |
Building Information | |
Icon | |
Building cost | Wood: × 1 + 1 (every 5 tiles) Stone: × 1 + 1 (every 5 tiles) Grand: × 2 + 1 (every 5 tiles) |
Category | Civics |
Sub-category | Procreation |
Produces noise? | No |
Components | 2 |
Expandable? | Yes |
Component Requirements | Crib: × 2 (per crib) × 2 (per crib) Huts: × 10 |
Production Information | |
Input | -0.50 |
Output |
A Cretonian Breeder is an unlockable civics building under the "procreation" sub-category, where Cretonians can breed and raise babies and children of their own kind, thus increasing a settlement's population with Cretonians. There are 2 components to the building: the required cribs to hold the babies/cubs, and the optional huts to increase efficiency/breeding speed. Vegetables are needed to feed the babies, otherwise they will starve to death.
The maximum amount of workers is equal to the number of cribs in the breeder. This building is one of four breeding buildings, the other three being the Garthimi Hatchery, Human Nursery and Tilapi Nursery.
All the nurseries can be unlocked at once, which costs 100 knowledge points by itself. It costs 400 in total to also purchase the unlocks before it, leading to the nurseries.
In-game description
"A place where Cretonian cubs are born and brought up. Each station is capable of bringing one up and needs vegetables to operate, or else the cubs will starve."
History
0.59.x
- Introduced.