Mushroom Farm: Difference between revisions

From Songs of Syx Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 6: Line 6:
|cost = [[File:wood_icon.png]] × 1<br />[[File:mushroom_icon.png]] × 9-11
|cost = [[File:wood_icon.png]] × 1<br />[[File:mushroom_icon.png]] × 9-11
|building_type = [[Agriculture]]
|building_type = [[Agriculture]]
|subtype = [[Farms]]
|components = 0
|components = 0
|expandable = Yes
|expandable = Yes
Line 13: Line 14:
|output = [[File:mushroom_icon.png]]
|output = [[File:mushroom_icon.png]]
|percent =
|percent =
}}'''Mushroom Farms''' are an [[agriculture]] construct that produce [[mushrooms]] from [[grain]] seeds. Mushroom seeds can be harvested from wild mushrooms or by [[Trading|importing]] mushrooms from abroad. Unlike other farm types, mushroom farms have to be [[building|built indoors]] where the fungi are protected from the heat of the sun.
}}'''Mushroom Farms''' are [[agriculture]] [[building|constructs]] under the "farms" sub-category. They produce [[mushrooms]] from [[mushroom]] spores, though in the scope of gameplay, just from the mushroom resource itself. Wild mushrooms can be harvested to help build the farm, or they can be obtained by [[trading]]. Unlike other farm types, mushroom farms have to be built indoors, where the fungi are protected from the heat of the sun.


A [[settlement]] must be placed in the proper [[climate]] for mushroom farms to be available. They won't be available to be selected in the building menu if a settlement is in a temperate or warm climate. If mushroom farms are unavailable to the player, then trading will be the only method of obtaining mushrooms.
A [[settlement]] must be placed in the proper [[climate]] for mushroom farms to be available. They won't be available to be selected in the building menu if a settlement is in a temperate or warm climate. If mushroom farms are unavailable to the player, then trading will be the only method of obtaining mushrooms.

Revision as of 12:18, 15 October 2021

Mushroom Farm
Not THOSE kind of mushrooms...
Building Information
Icon
Building cost × 1
× 9-11
Category Agriculture
Sub-category Farms
Produces noise? No
Components 0
Expandable? Yes
Component Requirements None
Production Information
Input None
Output

Mushroom Farms are agriculture constructs under the "farms" sub-category. They produce mushrooms from mushroom spores, though in the scope of gameplay, just from the mushroom resource itself. Wild mushrooms can be harvested to help build the farm, or they can be obtained by trading. Unlike other farm types, mushroom farms have to be built indoors, where the fungi are protected from the heat of the sun.

A settlement must be placed in the proper climate for mushroom farms to be available. They won't be available to be selected in the building menu if a settlement is in a temperate or warm climate. If mushroom farms are unavailable to the player, then trading will be the only method of obtaining mushrooms.

Mushroom farm production can be sped up by acquiring upgrades with knowledge points.

In-game description

"Grows mushrooms."