Throne: Difference between revisions

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==In-game description==
==In-game description==
''"The Throne is the centre of your city. The spider in the web. Everyone must be able to reach the throne, or else they'll throw a fit... or run around like mindless globdiens in the wild in a desert."''
''"The Throne is the centre of your city. The spider in the web. Everyone must be able to reach the throne, or else they'll throw a fit... or run around like mindless globdiens in the wild in a desert."''
==History==
===0.58.15===
*Fixed bugged throne counter in [[Defense|battles]].
===0.56.0===
*Added hotkey for getting to the throne/capitol.
*Level (title). You now increase your level according to your population, which unlocks bonuses and rooms. The throne visually upgrades with these levels.
*Game will now save to "new_city" before you place your throne, allowing you to restart at any time by loading it.
===0.55.0===
*When placing your throne at the beginning of the game you have the ability to regenerate (button below "place start"). While the general layout will be the same and dirived from the world tiles you picked, minerals, game, and fish stock will be randomly generated once more.
*Immigrants will now walk to the throne and kiss it.
*[[Krull]] wins if his men reaches the throne.
{{navbar_buildings}}
{{navbar_buildings}}
[[Category:Buildings]]
[[Category:Buildings]]

Revision as of 16:05, 26 August 2021

Throne
The Player's Palace
Building Information
Icon
Building cost None
Category Infrastructure
Sub-category {{{subtype}}}
Produces noise? No
Components 0
Expandable? No (throne itself)
Possibly (building)
Component Requirements None
Production Information
Input None
Output None

The Throne is the very first building given to the player's settlement when starting a game, acting as a settlement's capital. It must be accessible at all times, otherwise the citizens will be greatly upset and may even wander off far away. The game's starting resources will be inside the Throne's room. When a game begins, the player will have a chance to choose where their settlement's capital is via the world screen, after that's selected, the player can then choose where the Throne will be on the zoomed-in - more detailed area of the land. Thrones can be moved around freely using the "Move Throne" choice in the building menu's infrastructure category.

Moving the Throne only moves the chair and two torches, not the surrounding building, as the building is optional, but still highly recommended for safely encompassing the Throne. This building will always be a 9×8 grand building when the game begins. Moving the Throne doesn't cost any resources, and doesn't require citizens to do anything, meaning that thrones can be moved around instantly.

During a raid, if the enemy reaches the Throne, they will lose much denari and resources.

In-game description

"The Throne is the centre of your city. The spider in the web. Everyone must be able to reach the throne, or else they'll throw a fit... or run around like mindless globdiens in the wild in a desert."

History

0.58.15

  • Fixed bugged throne counter in battles.

0.56.0

  • Added hotkey for getting to the throne/capitol.
  • Level (title). You now increase your level according to your population, which unlocks bonuses and rooms. The throne visually upgrades with these levels.
  • Game will now save to "new_city" before you place your throne, allowing you to restart at any time by loading it.

0.55.0

  • When placing your throne at the beginning of the game you have the ability to regenerate (button below "place start"). While the general layout will be the same and dirived from the world tiles you picked, minerals, game, and fish stock will be randomly generated once more.
  • Immigrants will now walk to the throne and kiss it.
  • Krull wins if his men reaches the throne.