Speaker: Difference between revisions
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==In-game description== | ==In-game description== | ||
''"A public speaker informing your citizens about news and gossip. Speakers add fulfillment to some, but also education/indoctrination up to 15%."'' | ''"A public speaker informing your citizens about news and gossip. Speakers add fulfillment to some, but also education/indoctrination up to 15%."'' | ||
==Gallery== | |||
<gallery> | |||
many_listeners.png|Many people surrounding a speaker. | |||
</gallery> | |||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Entertainment]] | [[Category:Entertainment]] | ||
{{navbar_buildings}} | {{navbar_buildings}} |
Revision as of 20:45, 14 December 2021
Speaker | |
---|---|
One must preach to reach others... mentally. | |
Building Information | |
Icon | |
Building cost | × 20 |
Category | Civics |
Sub-category | Entertainment |
Produces noise? | No |
Components | 0 |
Expandable? | No |
Component Requirements | None |
Production Information | |
Input | None |
Output | None |
The Speaker is a civics building under the "entertainment" sub-category. The building is essentially a small stand that can support only a single citizen at a time. Citizens speaking from the speaker will talk of current events, as well as helpful things that benefit the happiness and skills of any nearby listeners. Speakers can also indoctrinate listeners up to 15%.
As the speaker talks, other citizens will gather around him.
In-game description
"A public speaker informing your citizens about news and gossip. Speakers add fulfillment to some, but also education/indoctrination up to 15%."
Gallery
-
Many people surrounding a speaker.