Dormitory: Difference between revisions

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|icon = [[File: dormitory_icon.png]]
|icon = [[File: dormitory_icon.png]]
|cost = '''Wood:'''<br />&nbsp;[[File:wood_icon.png]] × 1<br />&nbsp;[[File:wood_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Stone:'''<br />&nbsp;[[File:stone_icon.png]] × 1<br />&nbsp;[[File:wood_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Grand:'''<br />&nbsp;[[File:cut_stone_icon.png]] × 2<br />&nbsp;[[File:wood_icon.png]] + 1 <small>(every 5 tiles)</small>
|cost = '''Wood:'''<br />&nbsp;[[File:wood_icon.png]] × 1<br />&nbsp;[[File:wood_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Stone:'''<br />&nbsp;[[File:stone_icon.png]] × 1<br />&nbsp;[[File:wood_icon.png]] + 1 <small>(every 5 tiles)</small><br />'''Grand:'''<br />&nbsp;[[File:cut_stone_icon.png]] × 2<br />&nbsp;[[File:wood_icon.png]] + 1 <small>(every 5 tiles)</small>
|building_type = [[Service]]
|building_type = [[Civics]]
|subtype = Service
|noise = No
|noise = No
|components = 2
|components = 2
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|input =  
|input =  
|output =  
|output =  
}}A '''Dormitory''' is a [[service]] [[building]] where [[citizens]] can sleep. Dormitories are the lowest tier of buildings where citizens can sleep, but still provide much satisfaction and [[happiness]] as citizens will not have to sleep outside and/or on the ground. There are 2 [[components]] to the building, the required beds and the optional nicknacks. Nicknacks add to a "coziness" statistic, which improves the quality of sleep for the residents. As more beds are placed, the amount of nicknacks required to bring coziness to 100% will also increase.
}}A '''Dormitory''' is a [[civics]] [[building]] under the "service" sub-category, where [[citizens]] can sleep. Dormitories are the lowest tier of buildings where citizens can sleep, but still provide much satisfaction and [[happiness]] as citizens will not have to sleep outside and/or on the ground. There are 2 [[components]] to the building, the required beds and the optional nicknacks. Nicknacks add to a "coziness" statistic, which improves the quality of sleep for the residents. As more beds are placed, the amount of nicknacks required to bring coziness to 100% will also increase.


The other two buildings that provide a place to sleep are the higher tier [[flat house]] and much higher tier [[chamber]]. Dormitories are a public building with many beds in the same area, as the other buildings provide citizens with their own private rooms alongside their own beds.
The other two buildings that provide a place to sleep are the higher tier [[flat house]] and much higher tier [[chamber]]. Dormitories are a public building with many beds in the same area, as the other buildings provide citizens with their own private rooms alongside their own beds.

Revision as of 18:15, 12 November 2021

Dormitory
Where the subjects can rest.
Building Information
Icon
Building cost Wood:
  × 1
  + 1 (every 5 tiles)
Stone:
  × 1
  + 1 (every 5 tiles)
Grand:
  × 2
  + 1 (every 5 tiles)
Category Civics
Sub-category Service
Produces noise? No
Components 2
Expandable? Yes
Component Requirements Bed:
  × 1 + 1
  × 1 + 1
Nicknacks:
  × 1 + 1
  × 1 + 1
Production Information
Input None
Output None

A Dormitory is a civics building under the "service" sub-category, where citizens can sleep. Dormitories are the lowest tier of buildings where citizens can sleep, but still provide much satisfaction and happiness as citizens will not have to sleep outside and/or on the ground. There are 2 components to the building, the required beds and the optional nicknacks. Nicknacks add to a "coziness" statistic, which improves the quality of sleep for the residents. As more beds are placed, the amount of nicknacks required to bring coziness to 100% will also increase.

The other two buildings that provide a place to sleep are the higher tier flat house and much higher tier chamber. Dormitories are a public building with many beds in the same area, as the other buildings provide citizens with their own private rooms alongside their own beds.

In-game description

"Simple way of providing your subjects a place to sleep."