Slaver: Difference between revisions
No edit summary |
No edit summary |
||
Line 13: | Line 13: | ||
|output = | |output = | ||
|percent = | |percent = | ||
}}A '''Slaver''' is a [[law (buildings)|law]] [[building]] where criminal/prisoner [[citizens]] are turned into [[slaves]]. There is only one [[component]] for this building, which is the required station. Each station can manage 1 client. The more stations in the building, the more citizens that can be turned into slaves at once. | }}A '''Slaver''' is a [[law (buildings)|law]] [[building]] where criminal/prisoner [[citizens]] are turned into [[slaves]]. There is only one [[component]] for this building, which is the required station. Each station can manage 1 client. The more stations in the building, the more citizens that can be turned into slaves at once. Some criminals that go through sentencing in a [[court]] may be forcefully instructed to become a slave as their punishment for a crime. | ||
This one of three ways that the player can gain slaves for their [[settlement]], with the other two methods involving waiting for a slaver to show up to your settlement and purchasing slaves, or enslaving enemies after [[Defense|winning a battle]]. | This one of three ways that the player can gain slaves for their [[settlement]], with the other two methods involving waiting for a slaver to show up to your settlement and purchasing slaves, or enslaving enemies after [[Defense|winning a battle]]. |
Revision as of 12:03, 20 August 2021
Slaver | |
---|---|
Where you're read your rights, then taken from you. | |
Building Information | |
Icon | |
Building cost | Wood: × 1 + 1 (every 5 tiles) Stone: × 1 + 1 (every 5 tiles) Grand: × 2 + 1 (every 5 tiles) |
Category | Law |
Sub-category | {{{subtype}}} |
Produces noise? | No |
Components | 1 |
Expandable? | Yes |
Component Requirements | Station: × 2 (per cell) × 2 (per cell) × 2 (per cell) |
Production Information | |
Input | None |
Output | None |
A Slaver is a law building where criminal/prisoner citizens are turned into slaves. There is only one component for this building, which is the required station. Each station can manage 1 client. The more stations in the building, the more citizens that can be turned into slaves at once. Some criminals that go through sentencing in a court may be forcefully instructed to become a slave as their punishment for a crime.
This one of three ways that the player can gain slaves for their settlement, with the other two methods involving waiting for a slaver to show up to your settlement and purchasing slaves, or enslaving enemies after winning a battle.
In-game description
"Where caught criminals and other prisoners are taken for temperament of their career - slaves."