Decorations: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 13: | Line 13: | ||
|output = | |output = | ||
|percent = | |percent = | ||
}}'''Monuments''' are [[infrastructure]] [[building]]s that come in two forms: statues | }}'''Monuments''' are [[infrastructure]] [[building]]s that come in two forms: statues, [[trees]] and pillars. Statues provide "awe" for [[citizens]] who come near, while trees provide "harmony". Each of the structures can come in sizes of 1×1, 2×2 and 3×3. The bigger the monument, the bigger the radius that can affect citizens. | ||
==In-game description== | ==In-game description== |
Revision as of 11:52, 20 September 2021
Monument | |
---|---|
How inspiring. | |
Building Information | |
Icon | |
Building cost | Statue: × 1 × 5 Tree: × 5 × 1 |
Category | Infrastructure |
Sub-category | {{{subtype}}} |
Produces noise? | No |
Components | 0 |
Expandable? | Yes |
Component Requirements | None |
Production Information | |
Input | None |
Output | None |
Monuments are infrastructure buildings that come in two forms: statues, trees and pillars. Statues provide "awe" for citizens who come near, while trees provide "harmony". Each of the structures can come in sizes of 1×1, 2×2 and 3×3. The bigger the monument, the bigger the radius that can affect citizens.
In-game description
"Spreads awe or other impressions in your settlement."