Export Depot: Difference between revisions

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|components = 1
|components = 1
|expandable = Yes
|expandable = Yes
|noise = No
|comp_req = [[File:wood_icon.png]] × 1 <small>(per crate)</small><br />[[File:stone_icon.png]] × 1 <small>(per crate)</small>
|comp_req = [[File:wood_icon.png]] × 1 <small>(per crate)</small><br />[[File:stone_icon.png]] × 1 <small>(per crate)</small>
|input =
|input =

Revision as of 21:37, 30 July 2021

Export Depot
One half of the barter process.
Building Information
Icon
Building cost × 10
× 10
Category Infrastructure
Sub-category {{{subtype}}}
Produces noise? No
Components 1
Expandable? Yes
Component Requirements × 1 (per crate)
× 1 (per crate)
Production Information
Input None
Output None

An Export Depot (previously known as the Trade Depot) is an infrastructure building where citizens store resources for trading. The export depot - during the trading process - is meant for outgoing resources, while the Import Depot is for incoming resources the player wants. The mechanics of the trade depot are very similar to that of a warehouse. The player can choose what resources are delivered there. In other words, the player can choose what resources are allowed to be traded away.

At certain times, a trader will arrive at your settlement and begin to take as many resources as possible from the export depot, then they will deliver items to the import depot.

Care should be taken not to put too much of a resource in the export depot, as it will greatly subtract from what the settlement gets to use.

In-game description

"Allows you to sell goods."

Part of the trade depot GUI.