Hearth: Difference between revisions
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}}The '''Hearth''' is an [[infrastructure]] [[building|construct]]. During times when the [[temperature]] is cold enough, [[citizens]] will gather around the hearth for comfort. Citizens with [[clothes]] may fight off the coldness and use hearths less frequently, or citizens might use hearths anyway and combine the positive effects of both clothing and the hearth. The placement of the hearth is similar to that of a [[component]], though it cannot be expanded in any way, as the hearths are always 8×2 or 2×8 in size. | }}The '''Hearth''' is an [[infrastructure]] [[building|construct]]. During times when the [[Climate#temperature|temperature]] is cold enough, [[citizens]] will gather around the hearth for comfort. Citizens with [[clothes]] may fight off the coldness and use hearths less frequently, or citizens might use hearths anyway and combine the positive effects of both clothing and the hearth. The placement of the hearth is similar to that of a [[component]], though it cannot be expanded in any way, as the hearths are always 8×2 or 2×8 in size. | ||
==In-game description== | ==In-game description== |
Revision as of 04:17, 6 June 2021
Hearth | |
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Also known as "The Warm Area". | |
Building Information | |
Icon | |
Building cost | TBA |
Category | Infrastructure |
Sub-category | {{{subtype}}} |
Produces noise? | {{{noise}}} |
Components | 0 |
Expandable? | No |
Component Requirements | None |
Production Information | |
Input | None |
Output | None |
The Hearth is an infrastructure construct. During times when the temperature is cold enough, citizens will gather around the hearth for comfort. Citizens with clothes may fight off the coldness and use hearths less frequently, or citizens might use hearths anyway and combine the positive effects of both clothing and the hearth. The placement of the hearth is similar to that of a component, though it cannot be expanded in any way, as the hearths are always 8×2 or 2×8 in size.
In-game description
"Helps keeping your subjects warm in cold weathers. Has no workers, but are managed by odd jobbers and janitors."