Human Nursery: Difference between revisions
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|input = [[File:fruit_icon.png]] -0.50 | |input = [[File:fruit_icon.png]] -0.50 | ||
|output = [[File:humans_small_icon.png]] | |output = [[File:humans_small_icon.png]] | ||
}}A '''Human Nursery''' is | }}A '''Human Nursery''' is an unlockable [[civics]] [[building]] under the "procreation" sub-category, where [[Humans]] can breed and raise babies of their own kind, thus increasing a [[settlement|settlement's]] population with Humans. There are 2 components to the building: the required crib to hold the babies, and the optional carpet to increase efficiency/breeding speed. [[Fruit]] is needed to feed the babies, otherwise they will starve to death. Humans become adults after 64 days of childhood (4 years). | ||
The maximum amount of [[Workforce|workers]] allowed in the building is equal to the number of cribs in the nursery. | The maximum amount of [[Workforce|workers]] allowed in the building is equal to the number of cribs in the nursery. This building is one of four breeding buildings, the other three being the [[Cretonian Breeder]], [[Garthimi Hatchery]] and [[Tilapi Nursery]]. | ||
This building can be unlocked with 500 [[knowledge]] points. | |||
==In-game description== | ==In-game description== | ||
''"A place where human babies are born and brought up. Each station is capable of bringing one up and requires fruit to operate, or else the child will starve."'' | ''"A place where human babies are born and brought up. Each station is capable of bringing one up and requires fruit to operate, or else the child will starve."'' | ||
== | ==Version history== | ||
===0.59.x=== | ===0.59.x=== | ||
*Introduced. | *Introduced. |
Latest revision as of 17:53, 28 August 2022
Human Nursery | |
---|---|
Preschool not included. | |
Building Information | |
Icon | |
Building cost | Wood: × 1 + 1 (every 5 tiles) Stone: × 1 + 1 (every 5 tiles) Grand: × 2 + 1 (every 5 tiles) |
Category | Civics |
Sub-category | Procreation |
Produces noise? | No |
Components | 2 |
Expandable? | Yes |
Component Requirements | Crib: × 2 (per crib) × 2 (per crib) Carpet: × 10 |
Production Information | |
Input | -0.50 |
Output |
A Human Nursery is an unlockable civics building under the "procreation" sub-category, where Humans can breed and raise babies of their own kind, thus increasing a settlement's population with Humans. There are 2 components to the building: the required crib to hold the babies, and the optional carpet to increase efficiency/breeding speed. Fruit is needed to feed the babies, otherwise they will starve to death. Humans become adults after 64 days of childhood (4 years).
The maximum amount of workers allowed in the building is equal to the number of cribs in the nursery. This building is one of four breeding buildings, the other three being the Cretonian Breeder, Garthimi Hatchery and Tilapi Nursery.
This building can be unlocked with 500 knowledge points.
In-game description
"A place where human babies are born and brought up. Each station is capable of bringing one up and requires fruit to operate, or else the child will starve."
Version history
0.59.x
- Introduced.