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{{imagefix|[[File:Amevias_icon.png|left|Amevias]]}}The '''Amevias''' are one of eight available [[species]] in ''[[Songs of Syx]]''. They are an aquatic species, favoring water and shorelines. This means that, if the player embarks in an area with no water, it will be very difficult to attract any Amevia citizens. They are decent fighters, and are not a particular picky species in terms of managing [[happiness]]. Sadly, they are not very tolerant of other species.
{{imagefix|[[File:Amevias_icon.png|left]]}}The '''Amevias''' are one of eight available [[race]]s in ''[[Songs of Syx]]''. They are an aquatic race, favoring water and shorelines. This means that, if the player embarks in an area with no water, it will be very difficult to attract any Amevia citizens. They are decent fighters, and are not a particular picky race in terms of managing [[happiness]]. Sadly, they are not very tolerant of other species.


They are one of the races in the game that can be chosen as a starting race. They are slow breeders. Their faces and sprites show that they have a reptile-fish hybrid build. They have sharp teeth and pointy tails, as indicated by their overhead sprites.
They are one of the species in the game that can be chosen as a starting species. They are slow breeders. Their faces and sprites show that they have a reptile-fish hybrid build. They have sharp teeth and pointy tails, as indicated by their overhead sprites.


==In-game description==
==In-game description==
===Short description===
''"Amevias are all about fish and water. They will only tolerate to live near shorelines. Apart from that, they are easy going and tolerant. Good fighters."''
''"Amevias are all about fish and water. They will only tolerate to live near shorelines. Apart from that, they are easy going and tolerant. Good fighters."''


== Trivia ==
===Long description===
''"Amevias thrive when regularly surrounded by rivers, canals, and wells. They have an insatiable desire for fish. They are generally good-natured but they greatly prefer to only be among their own kind. Amevia will fight against oppression and are not submissive. They are unique in their ability to handle Globdein ranching."''
 
==Population==
{|
|-
| [[File:Population_icon_ocean.png|link=World|Ocean]] {{uparrow}}{{uparrow}}
| [[File:Population_icon_sweetwater.png|link=World|Sweet Water]] {{uparrow}}{{uparrow}}
| [[File:Building_icon_mountain.png|link=World|Mountain]] 0.00
| [[File:Population_icon_forest.png|link=World|Forest]] 0.00
| [[File:Population_icon_openland.png|link=World|Open Land]] 0.00
| [[File:Climate_icon_cold.png|link=Climate|Cold Climate]] 0.00
| [[File:Climate_icon_temperate.png|link=Climate|Temperate Climate]] {{uparrow}}{{uparrow}}{{uparrow}}
| [[File:Climate_icon_warm.png|link=Climate|Warm Climate]] {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
|}
 
==Preference for Others==
[[File:argonosh_small_icon.png|link=Argonosh|Argonost]] 0.10
[[File:cantors_small_icon.png|link=Cantors|Cantors]] 0.10
[[File:cretonians_small_icon.png|link=Cretonians|Cretonians]] 0.10
[[File:dondorians_small_icon.png|link=Dondorians|Dondorians]] 0.10
[[File:garthimis_small_icon.png|link=Garthimis|Garthimis]] 0.25
[[File:humans_small_icon.png|link=Humans|Humans]] 0.10
[[File:tilapis_small_icon.png|link=Tilapis|Tilapis]] 0.10
 
==Religion==
[[File:temple_aminion_icon.png|link=Fulfillment#Religion|Aminionism]] 0.17
[[File:temple_athuri_icon.png|link=Fulfillment#Religion|Athurism]] 0.17
[[File:temple_crator_icon.png|link=Fulfillment#Religion|Cratorism]] 0.33
[[File:temple_shmalor_icon_small.png|link=Fulfillment#Religion|Shmalorism]] 0.33
 
==Preferences==
===Building===
{|
|-
| [[File:Building_icon_mountain.png|link=Building|Mountain]] 0.00
| [[File:Climate_icon_temperate.png|link=Building|Outdoors]] {{uparrow}}{{uparrow}}
| [[File:Building_icon_mud.png|link=Building|Mud Building]] {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
| [[File:Building_icon_grand.png|link=Building|Grand Building]] {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
| [[File:Building_icon_stone.png|link=Building|Stone Building]] {{uparrow}}{{uparrow}}{{uparrow}}
| [[File:Building_icon_wood.png|link=Building|Wood Building]] 0.00
|-
|}
 
===Food===
{|
|-
| [[File:Fruit_icon.png|link=Fruit|Fruit]]
| [[File:Eggs_icon.png|link=Eggs|Eggs]]
| [[File:Fish_icon.png|link=Fish|Fish]]
|-
|}
 
===Furniture===
{| class="wikitable" style="float:left;"
! style="background-color:#1E2C48;" | Class
! style="background-color:#1E2C48;" | Items
|-
! [[File:Class_icon_nobility.png|link=Nobles|Nobles]] [[Nobles]]
|
|-
! [[File:Class_icon_plebeian.png|link=Citizens|Plebeians]] [[Citizens|Plebeians]]
| [[File:Stone_icon.png|link=Stone|Stone]] [[File:Cut_stone_icon.png|link=Cut_stone|Cut Stone]] [[File:Fish_icon.png|link=Fish|Fish]] [[File:Leather_icon.png|link=Leather|Leather]] [[File:Wood_icon.png|link=Wood|Wood]] [[File:Furniture_icon.png|link=Furniture|Furniture]]
|-
! [[File:Class_icon_slave.png|link=Subjects#Slaves|Slaves]] [[Subjects#Slaves|Slaves]]
| [[File:Stone_icon.png|link=Stone|Stone]] [[File:Fish_icon.png|link=Fish|Fish]] [[File:Leather_icon.png|link=Leather|Leather]] [[File:Wood_icon.png|link=Wood|Wood]] [[File:Cut_stone_icon.png|link=Cut_stone|Cut Stone]] [[File:Furniture_icon.png|link=Furniture|Furniture]]
|-
|}
{{clear}}
===Liking===
{| class="wikitable" style="float:left;"
! style="background-color:#1E2C48;" | Trait
! style="background-color:#1E2C48;" | Strength
|-
! Awe
| {{uparrow}}{{uparrow}}
|-
! Bathhouses
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Building
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Climate
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Corpses
| {{downarrow}}{{downarrow}}
|-
! Crypts
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Disliked Tourists
| {{downarrow}}{{downarrow}}
|-
! Education
| {{downarrow}}{{downarrow}}
|-
! Enemy kills
| {{uparrow}}
|-
! Fight Pits
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Food Days
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Food Rations
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Former Slave
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}
|-
! Furniture
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Grand Arenas
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Harmony
|
|-
! Housing
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Indoctrination
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Judged
| {{uparrow}}{{uparrow}}
|-
! Lighting
| {{uparrow}}{{uparrow}}
|-
! Majority
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Meat
|
|-
! Noble
| {{uparrow}}{{uparrow}}
|-
! Opposition
| {{downarrow}}{{downarrow}}
|-
! Others
| {{uparrow}}{{uparrow}}
|-
! Physicians
| {{uparrow}}{{uparrow}}
|-
! Ration
|
|-
! Retirement
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Riches
| {{uparrow}}{{uparrow}}
|-
! Roundness
|
|-
! Sithilon Ore
|
|-
! Soldiers
| {{uparrow}}{{uparrow}}
|-
! Stages
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Statue
| {{uparrow}}
|-
! Sweet Water
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Taverns
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Trees
| {{uparrow}}
|-
! Wrongful Deaths
| {{downarrow}}{{downarrow}}
|-
|}
 
{| class="wikitable" style="float:left; margin-left:10px"
! style="background-color:#1E2C48;" | Trait
! style="background-color:#1E2C48;" | Strength
|-
! Barbers
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Bench
| {{uparrow}}
|-
! Cannibalism
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}
|-
! Clothes
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Crime
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}
|-
! Desecration
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}
|-
! Drink Rations
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Employed
| {{uparrow}}{{uparrow}}
|-
! Executed
| {{uparrow}}{{uparrow}}
|-
! Fish
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Food Pref.
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Food Stalls
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Fulfilment
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Gem
|
|-
! Graveyards
| {{uparrow}}{{uparrow}}
|-
! Hearths
| {{uparrow}}{{uparrow}}
|-
! Humidifier
|
|-
! Jewelry
| {{uparrow}}
|-
! Lavatories
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Liked Tourists
| {{uparrow}}
|-
! Markets
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
! Melee Training
|
|-
! Noise
| {{downarrow}}{{downarrow}}
|-
! Other Slaves
| {{uparrow}}
|-
! Pardoned
| {{uparrow}}
|-
! Pillar
| {{uparrow}}
|-
! Restaurants
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Retirement Age
| {{uparrow}}{{uparrow}}
|-
! Roads
| {{uparrow}}{{uparrow}}
|-
! Shrine
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Slaves
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}
|-
! Speakers
| {{uparrow}}{{uparrow}}
|-
! Starving
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}
|-
! Stocked
| {{uparrow}}
|-
! Swimming
| {{uparrow}}
|-
! Temple
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}
|-
! Wells
| {{uparrow}}{{uparrow}}{{uparrow}}
|-
|}
{{clear}}
==Physics==
[[File:weight_icon_smallest.png|link=Subjects#Physics|Weight]] 100.00 [[File:stamina_icon_smallest.png|link=Subjects#Physics|Stamina]] 1.00 [[File:speed_icon_smallest.png|link=Subjects#Physics|Speed]] 4.50 [[File:acceleration_icon_smallest.png|link=Subjects#Physics|Acceleration]] 3.00 [[File:healing_icon_smallest.png|link=Subjects#Physics|Health]] 1.00 [[File:lifespan_icon_smallest.png|link=Subjects#Physics|Lifespan]] 150.00 [[File:heatres_icon_smallest.png|link=Subjects#Physics|Heat Resistance]] 0.60 [[File:coldres_icon_smallest.png|link=Subjects#Physics|Cold Resistance]] 0.38 [[File:coldres_icon_smallest.png|link=Subjects#Physics|Soiling]] 0.13
 
==Behaviour==
[[File:weight_icon_smallest.png|link=Subjects#Behavior|Lawfulness]] 0.80 [[File:Chain_icon_smallest.png|link=Subjects#Behavior|Submission]] 0.50 [[File:healing_icon_smallest.png|link=Subjects#Behavior|Loyalty]] 1.00 [[File:Happiness_icon_smallest.png|link=Subjects#Behavior|Happiness]] 1.00 [[File:SanityIcon.png|link=Subjects#Behavior|frameless|16x16px|Sanity]] 1.50
 
==Battle==
[[File:Offense_icon_smallest.png|link=Subjects#Battle|Offence Skill]] 0.20 [[File:Defense_icon_smallest.png|link=Subjects#Battle|Defence]] 0.20 [[File:Stamina_icon_smallest.png|link=Subjects#Battle|Force]] 60.00 [[File:Defecation_icon_smallest.png|link=Subjects#Battle|Hit Points]] 40.00 [[File:Morale_icon_smallest.png|link=Subjects#Battle|Morale]] 4.00 [[File:Pierce_icon_smallest.png|link=Subjects#Battle|Pierce Damage]] 0.25 [[File:Defense_icon_smallest.png|link=Subjects#Battle|Pierce Armour]] 0.00 [[File:Slash_icon_smallest.png|link=Subjects#Battle|Slash Damage]] 0.00 [[File:Slasharmour_icon_smallest.png|link=Subjects#Battle|Slash Armour]] 0.00 [[File:Skillbow_icon_smallest.png|link=Subjects#Battle|Skill: Bow]] 0.10
 
==Civic==
[[File:Maintenance_icon_smallest.png|link=Subjects#Civics|Robustness]] 1.00
[[File:Soiling_icon_smallest.png|link=Subjects#Civics|Conservation]] 1.00
[[File:SafetyIcon.png|link=Subjects#Civics|frameless|16x16px|Safety]] 1.00
[[File:HealthIcon.png|link=Subjects#Civics|frameless|16x16px|Hygiene]] 1.00
[[File:Sleep_icon_smallest.png|link=Subjects#Civics|Furnishing]] 1.00
[[File:PacifismAndCitizensIcon.png|link=Subjects#Civics|frameless|16x16px|Pacifism]] 1.00
[[File:Deflation_icon_smallest.png|link=Subjects#Civics|Deflation]] 1.00
[[File:Immigration_icon_smallest.png|link=Subjects#Civics|Immigration]] 1.00
 
==Fulfillments==
{| class="wikitable" style="background-color:#1E2C48; border:2px solid #2e2d3c;"
|-
| [[File:Warehouse_icon.png|link=Warehouse]] 50%
| [[File:Trade_depot_icon.png|link=Export Depot|Export Depot]] 80%
| [[File:Army_supply_depot_icon.png]] 80%
| [[File:Hauler_icon.png|link=Hauler|Hauler]] 50%
| [[File:Transport_icon.png|link=Transport|Transport]] 50%
|-
| [[File:Janitor_icon.png|link=Janitor|Janitor]] 0%
| [[File:Embassy_icon.png|link=Embassy|Embassy]] 50%
| [[File:Woodcutter_icon.png|link=Woodcutter|Woodcutter]] 50%
| [[File:Cannibal_icon.png|link=Cannibal|Cannibal]] 50%
| [[File:Waterpump_icon.png|link=Water Pump|Water Pump]] 50%
|-
| [[File:Guardpost_icon.png|link=Guardpost|Guardpost]] 100%
| [[File:Dungeon_icon.png|link=Dungeon|Dungeon]] 50%
| [[File:Scaffold_icon.png|link=Scaffolds|Scaffolds]] 0%
| [[File:Slaver_icon.png|link=Slaver|Slaver]] 0%
| [[File:Court_icon.png|link=Court|Court]] 100%
|-
| [[File:Workstation_icon.png|link=Workstation|Workstation]] 0%
| [[File:Chamber_icon.png|link=Chamber|Chamber]] 50%
| [[File:Asylum_icon.png|link=Asylum|Asylum]] 50%
| [[File:Hospital_icon.png|link=Hospital|Hospital]] 50%
| [[File:Inn_icon.png|link=Inn|Inn]] 50%
|-
| [[File:Training_ground_icon.png|link=Training_Ground|Training Ground]] 50%
| [[File:Archery_range_icon.png|link=Archery_Range|Archery Range]] 50%
| [[File:Fishery_icon.png|link=Fishery|Fishery]] 100% {{uparrow}}{{uparrow}}{{uparrow}}
| [[File:Claypit_icon.png|link=Claypit|Claypit]] 0%
| [[File:Coal_mine_icon.png|link=Coal_Mine|Coal Mine]] 0%
|-
| [[File:Gem_mine_icon.png|link=Gem_Mine|Gem Mine]] 50%
| [[File:Ore_mine_icon.png|link=Ore_Mine|Ore Mine]] 0%
| [[File:Sithilon_mine_icon.png|link=Sithilon_Mine|Sithilon Mine]] 50%
| [[File:Stone_mine_icon.png|Stone_Mine|Stone Mine]] 0%
| [[File:Cotton_farm_icon.png|link=Cotton_Farm|Cotton Farm]] 50% {{downarrow}}{{downarrow}}
|-
| [[File:Fruit_farm_icon.png|link=Fruit_Farm|Fruit Farm]] 50% {{downarrow}}{{downarrow}}
| [[File:Grain_farm_icon.png|link=Grain_Farm|Grain Farm]] 50% {{downarrow}}{{downarrow}}
| [[File:Herb_farm_icon.png|link=Herb_Farm|Herb Farm]] 50% {{downarrow}}{{downarrow}}
| [[File:Mushroom_farm_icon.png|link=Mushroom_Farm|Mushroom Farm]] 50% {{downarrow}}{{downarrow}}
| [[File:Opiate_farm_icon.png|link=Opiate_Farm|Opiate Farm]] 50% {{downarrow}}{{downarrow}}
|-
| [[File:vegetable_farm_icon.png|link=Vegetable_Farm|Vegetable Farm]] 50% {{downarrow}}{{downarrow}}
| [[File:Fruit_farm_icon.png|link=Fruit_Orchard|Fruit Orchard]] 50% {{downarrow}}{{downarrow}}
| [[File:Auroch_pasture_icon.png|link=Auroch_Pasture|Auroch Pasture]] 50% {{downarrow}}{{downarrow}}
| [[File:Balticrawler_pasture_icon.png|link=Balticrawler_Pasture|Balticrawler Pasture]] 50%
| [[File:Entelodont_pasture_icon.png|link=Entelodont_Pasture|Entelodont Pasture]] 50% {{downarrow}}{{downarrow}}
|-
| [[File:Globdien_pasture_icon.png|link=Globdien_Pasture|Globdien Pasture]] 50% {{uparrow}}{{uparrow}}
| [[File:Onx_pasture_icon.png|link=Onx_Pasture|Onx Pasture]] 50% {{downarrow}}{{downarrow}}
| [[File:Hunter_icon.png|link=Hunter|Hunter]] 50%
| [[File:Bakery_icon.png|link=Bakery|Bakery]] 50%
| [[File:Distillery_icon.png|link=Brewery|Brewery]] 50%
|-
| [[File:Charcoaler_icon.png|link=Charcoaler|Charcoaler]] 50%
| [[File:Metal_smelter_icon.png|link=Metal_Smelter|Metal Smelter]] 50%
| [[File:Weaver_icon.png|link=Weaver|Weaver]] 50%
| [[File:Bowyer_icon.png|link=Bowyer|Bowyer]] 50%
| [[File:Carpenter_icon.png|link=Carpenter|Carpenter]] 50%
|-
| [[File:Jeweler_icon.png|link=Jeweler|Jeweler]] 50%
| [[File:Masonry_icon.png|link=Masonry|Masonry]] 50%
| [[File:Mechanic_icon.png|link=Mechanic|Mechanic]] 50%
| [[File:Papermaker_icon.png|link=Papermaker|Papermaker]] 50%
| [[File:Pottery_building_icon.png|link=Pottery|Pottery]] 50%
|-
| [[File:Rationmaker_icon.png|link=Rationmaker|Rationmaker]] 50%
| [[File:Smithy_icon.png|link=Smithy|Smithy]] 50%
| [[File:Tailor_icon.png|link=Tailor|Tailor]] 50%
| [[File:Speaker_icon.png|link=Speaker|Speaker]] 50%
| [[File:Stage_icon.png|link=Stage|Stage]] 50%
|-
| [[File:Arena_icon.png|link=Arena|Arena]] 50%
| [[File:Grand_arena_icon.png|link=Arena|Grand Arena]] 50%
| [[File:Graveyard_icon.png|link=Graveyard|Graveyard]] 50%
| [[File:Crypt_icon.png|link=Crypt|Crypt]] 50%
| [[File:Temple_aminion_icon.png|link=Temple|Temple of Aminion]] 50%
|-
| [[File:Temple_athuri_icon.png|link=Temple|Temple of Athuri]] 50%
| [[File:Temple_crator_icon.png|link=Temple|Temple of Crator]] 50%
| [[File:Temple_shmalor_icon_small.png|link=Temple|Temple of Shmalor]] 50%
| [[File:Restaurant_icon.png|link=Restaurant|Restaurant]] 50%
| [[File:Eatery_icon.png|link=Food Stall|Food Stall]] 50%
|-
| [[File:Tavern_icon.png|link=Tavern|Tavern]] 50%
| [[File:Bathhouse_icon.png|link=Bathhouse|Bathhouse]] 50%
| [[File:Barber_icon.png|link=Barber|Barber]] 50%
| [[File:Market_icon.png|link=Market|Market]] 50%
| [[File:Lavatory_icon.png|link=Lavatory|Lavatory]] 50%
|-
| [[File:Physician_icon.png|link=Physician|Physician]] 100%
| [[File:Lab_icon.png|link=Laboratory|Laboratory]] 50%
| [[File:Library_icon.png|link=Library|Library]] 50%
| [[File:School_icon.png|link=School|School]] 50%
| [[File:University_icon.png|link=University|University]] 50%
|-
| [[File:Resthome_icon.png|link=Resthome|Resthome]] 100%
| [[File:Administration_icon.png|link=Administration|Administration]] 50%
| [[File:Amevian_hatchery_icon.png|link=Amevian_Hatchery|Amevian Hatchery]] 100%
| [[File:Cretonian_breeder_icon.png|link=Cretonian_Breeder|Cretonian_Breeder]] 50%
| [[File:Garthimi_hatchery_icon.png|link=Garthimi_Hatchery|Garthimi Hatchery]] 0%
|-
| [[File:Human_nursery_icon.png|link=Human_Nursery|Human Nursery]] 50%
| [[File:Tilapi_nursery_icon.png|link=Tilapi_Nursery|Tilapi Nursery]] 50%
|-
|}
{{clear}}
 
==Trivia==
*The Amevias have been mentioned in the ''Songs of Syx'' lore many years ago. More specifically, it is seen on the Steam store page that explains the game.
*The Amevias have been mentioned in the ''Songs of Syx'' lore many years ago. More specifically, it is seen on the Steam store page that explains the game.


[[Category:Races]]
{{navbar_species}}
[[Category:Species]]

Latest revision as of 14:10, 24 April 2024

Amevias
Amevias

The Amevias are one of eight available species in Songs of Syx. They are an aquatic species, favoring water and shorelines. This means that, if the player embarks in an area with no water, it will be very difficult to attract any Amevia citizens. They are decent fighters, and are not a particular picky species in terms of managing happiness. Sadly, they are not very tolerant of other species.

They are one of the species in the game that can be chosen as a starting species. They are slow breeders. Their faces and sprites show that they have a reptile-fish hybrid build. They have sharp teeth and pointy tails, as indicated by their overhead sprites.

In-game description

Short description

"Amevias are all about fish and water. They will only tolerate to live near shorelines. Apart from that, they are easy going and tolerant. Good fighters."

Long description

"Amevias thrive when regularly surrounded by rivers, canals, and wells. They have an insatiable desire for fish. They are generally good-natured but they greatly prefer to only be among their own kind. Amevia will fight against oppression and are not submissive. They are unique in their ability to handle Globdein ranching."

Population

Ocean 🡅🡅 Sweet Water 🡅🡅 Mountain 0.00 Forest 0.00 Open Land 0.00 Cold Climate 0.00 Temperate Climate 🡅🡅🡅 Warm Climate 🡅🡅🡅🡅🡅

Preference for Others

Argonost 0.10 Cantors 0.10 Cretonians 0.10 Dondorians 0.10 Garthimis 0.25 Humans 0.10 Tilapis 0.10

Religion

Aminionism 0.17 Athurism 0.17 Cratorism 0.33 Shmalorism 0.33

Preferences

Building

Mountain 0.00 Outdoors 🡅🡅 Mud Building 🡅🡅🡅🡅🡅 Grand Building 🡅🡅🡅🡅🡅 Stone Building 🡅🡅🡅 Wood Building 0.00

Food

Fruit Eggs Fish

Furniture

Class Items
Nobles Nobles
Plebeians Plebeians Stone Cut Stone Fish Leather Wood Furniture
Slaves Slaves Stone Fish Leather Wood Cut Stone Furniture

Liking

Trait Strength
Awe 🡅🡅
Bathhouses 🡅🡅🡅🡅
Building 🡅🡅🡅
Climate 🡅🡅🡅
Corpses 🡇🡇
Crypts 🡅🡅🡅
Disliked Tourists 🡇🡇
Education 🡇🡇
Enemy kills 🡅
Fight Pits 🡅🡅🡅
Food Days 🡅🡅🡅
Food Rations 🡅🡅🡅🡅🡅🡅
Former Slave 🡇🡇🡇🡇🡇
Furniture 🡅🡅🡅🡅🡅🡅
Grand Arenas 🡅🡅🡅
Harmony
Housing 🡅🡅🡅
Indoctrination 🡅🡅🡅
Judged 🡅🡅
Lighting 🡅🡅
Majority 🡅🡅🡅
Meat
Noble 🡅🡅
Opposition 🡇🡇
Others 🡅🡅
Physicians 🡅🡅
Ration
Retirement 🡅🡅🡅🡅
Riches 🡅🡅
Roundness
Sithilon Ore
Soldiers 🡅🡅
Stages 🡅🡅🡅
Statue 🡅
Sweet Water 🡅🡅🡅🡅🡅
Taverns 🡅🡅🡅
Trees 🡅
Wrongful Deaths 🡇🡇
Trait Strength
Barbers 🡅🡅🡅
Bench 🡅
Cannibalism 🡇🡇🡇🡇🡇
Clothes 🡅🡅🡅🡅
Crime 🡇🡇🡇🡇
Desecration 🡇🡇🡇🡇🡇
Drink Rations 🡅🡅🡅🡅
Employed 🡅🡅
Executed 🡅🡅
Fish 🡅🡅🡅
Food Pref. 🡅🡅🡅
Food Stalls 🡅🡅🡅
Fulfilment 🡅🡅🡅🡅🡅
Gem
Graveyards 🡅🡅
Hearths 🡅🡅
Humidifier
Jewelry 🡅
Lavatories 🡅🡅🡅🡅🡅
Liked Tourists 🡅
Markets 🡅🡅🡅
Melee Training
Noise 🡇🡇
Other Slaves 🡅
Pardoned 🡅
Pillar 🡅
Restaurants 🡅🡅🡅🡅
Retirement Age 🡅🡅
Roads 🡅🡅
Shrine 🡅🡅🡅🡅🡅
Slaves 🡇🡇🡇🡇
Speakers 🡅🡅
Starving 🡇🡇🡇🡇🡇
Stocked 🡅
Swimming 🡅
Temple 🡅🡅🡅🡅🡅
Wells 🡅🡅🡅

Physics

Weight 100.00 Stamina 1.00 Speed 4.50 Acceleration 3.00 Health 1.00 Lifespan 150.00 Heat Resistance 0.60 Cold Resistance 0.38 Soiling 0.13

Behaviour

Lawfulness 0.80 Submission 0.50 Loyalty 1.00 Happiness 1.00 Sanity 1.50

Battle

Offence Skill 0.20 Defence 0.20 Force 60.00 Hit Points 40.00 Morale 4.00 Pierce Damage 0.25 Pierce Armour 0.00 Slash Damage 0.00 Slash Armour 0.00 Skill: Bow 0.10

Civic

Robustness 1.00 Conservation 1.00 Safety 1.00 Hygiene 1.00 Furnishing 1.00 Pacifism 1.00 Deflation 1.00 Immigration 1.00

Fulfillments

50% Export Depot 80% 80% Hauler 50% Transport 50%
Janitor 0% Embassy 50% Woodcutter 50% Cannibal 50% Water Pump 50%
Guardpost 100% Dungeon 50% Scaffolds 0% Slaver 0% Court 100%
Workstation 0% Chamber 50% Asylum 50% Hospital 50% Inn 50%
Training Ground 50% Archery Range 50% Fishery 100% 🡅🡅🡅 Claypit 0% Coal Mine 0%
Gem Mine 50% Ore Mine 0% Sithilon Mine 50% Stone Mine 0% Cotton Farm 50% 🡇🡇
Fruit Farm 50% 🡇🡇 Grain Farm 50% 🡇🡇 Herb Farm 50% 🡇🡇 Mushroom Farm 50% 🡇🡇 Opiate Farm 50% 🡇🡇
Vegetable Farm 50% 🡇🡇 Fruit Orchard 50% 🡇🡇 Auroch Pasture 50% 🡇🡇 Balticrawler Pasture 50% Entelodont Pasture 50% 🡇🡇
Globdien Pasture 50% 🡅🡅 Onx Pasture 50% 🡇🡇 Hunter 50% Bakery 50% Brewery 50%
Charcoaler 50% Metal Smelter 50% Weaver 50% Bowyer 50% Carpenter 50%
Jeweler 50% Masonry 50% Mechanic 50% Papermaker 50% Pottery 50%
Rationmaker 50% Smithy 50% Tailor 50% Speaker 50% Stage 50%
Arena 50% Grand Arena 50% Graveyard 50% Crypt 50% Temple of Aminion 50%
Temple of Athuri 50% Temple of Crator 50% Temple of Shmalor 50% Restaurant 50% Food Stall 50%
Tavern 50% Bathhouse 50% Barber 50% Market 50% Lavatory 50%
Physician 100% Laboratory 50% Library 50% School 50% University 50%
Resthome 100% Administration 50% Amevian Hatchery 100% Cretonian_Breeder 50% Garthimi Hatchery 0%
Human Nursery 50% Tilapi Nursery 50%

Trivia

  • The Amevias have been mentioned in the Songs of Syx lore many years ago. More specifically, it is seen on the Steam store page that explains the game.