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{{imagefix|[[File:Amevias_icon.png|left|Amevias]]}}The '''Amevias''' are one of eight available [[species]] in ''[[Songs of Syx]]''. They are an aquatic species, favoring water and shorelines. This means that, if the player embarks in an area with no water, it will be very difficult to attract any Amevia citizens. They are decent fighters, and are not a particular picky species in terms of managing [[happiness]]. Sadly, they are not very tolerant of other species. | |||
{{imagefix|[[File:Amevias_icon.png|left]]}}The '''Amevias''' are one of eight available [[ | |||
They are one of the | They are one of the species in the game that can be chosen as a starting species. They are slow breeders. Their faces and sprites show that they have a reptile-fish hybrid build. They have sharp teeth and pointy tails, as indicated by their overhead sprites. | ||
==In-game description== | ==In-game description== | ||
===Short description=== | |||
''"Amevias are all about fish and water. They will only tolerate to live near shorelines. Apart from that, they are easy going and tolerant. Good fighters."'' | ''"Amevias are all about fish and water. They will only tolerate to live near shorelines. Apart from that, they are easy going and tolerant. Good fighters."'' | ||
== Trivia == | ===Long description=== | ||
''"Amevias thrive when regularly surrounded by rivers, canals, and wells. They have an insatiable desire for fish. They are generally good-natured but they greatly prefer to only be among their own kind. Amevia will fight against oppression and are not submissive. They are unique in their ability to handle Globdein ranching."'' | |||
==Population== | |||
{| | |||
|- | |||
| [[File:Population_icon_ocean.png|link=World|Ocean]] {{uparrow}}{{uparrow}} | |||
| [[File:Population_icon_sweetwater.png|link=World|Sweet Water]] {{uparrow}}{{uparrow}} | |||
| [[File:Building_icon_mountain.png|link=World|Mountain]] 0.00 | |||
| [[File:Population_icon_forest.png|link=World|Forest]] 0.00 | |||
| [[File:Population_icon_openland.png|link=World|Open Land]] 0.00 | |||
| [[File:Climate_icon_cold.png|link=Climate|Cold Climate]] 0.00 | |||
| [[File:Climate_icon_temperate.png|link=Climate|Temperate Climate]] {{uparrow}}{{uparrow}}{{uparrow}} | |||
| [[File:Climate_icon_warm.png|link=Climate|Warm Climate]] {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
|} | |||
==Preference for Others== | |||
[[File:argonosh_small_icon.png|link=Argonosh|Argonost]] 0.10 | |||
[[File:cantors_small_icon.png|link=Cantors|Cantors]] 0.10 | |||
[[File:cretonians_small_icon.png|link=Cretonians|Cretonians]] 0.10 | |||
[[File:dondorians_small_icon.png|link=Dondorians|Dondorians]] 0.10 | |||
[[File:garthimis_small_icon.png|link=Garthimis|Garthimis]] 0.25 | |||
[[File:humans_small_icon.png|link=Humans|Humans]] 0.10 | |||
[[File:tilapis_small_icon.png|link=Tilapis|Tilapis]] 0.10 | |||
==Religion== | |||
[[File:temple_aminion_icon.png|link=Fulfillment#Religion|Aminionism]] 0.17 | |||
[[File:temple_athuri_icon.png|link=Fulfillment#Religion|Athurism]] 0.17 | |||
[[File:temple_crator_icon.png|link=Fulfillment#Religion|Cratorism]] 0.33 | |||
[[File:temple_shmalor_icon_small.png|link=Fulfillment#Religion|Shmalorism]] 0.33 | |||
==Preferences== | |||
===Building=== | |||
{| | |||
|- | |||
| [[File:Building_icon_mountain.png|link=Building|Mountain]] 0.00 | |||
| [[File:Climate_icon_temperate.png|link=Building|Outdoors]] {{uparrow}}{{uparrow}} | |||
| [[File:Building_icon_mud.png|link=Building|Mud Building]] {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
| [[File:Building_icon_grand.png|link=Building|Grand Building]] {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
| [[File:Building_icon_stone.png|link=Building|Stone Building]] {{uparrow}}{{uparrow}}{{uparrow}} | |||
| [[File:Building_icon_wood.png|link=Building|Wood Building]] 0.00 | |||
|- | |||
|} | |||
===Food=== | |||
{| | |||
|- | |||
| [[File:Fruit_icon.png|link=Fruit|Fruit]] | |||
| [[File:Eggs_icon.png|link=Eggs|Eggs]] | |||
| [[File:Fish_icon.png|link=Fish|Fish]] | |||
|- | |||
|} | |||
===Furniture=== | |||
{| class="wikitable" style="float:left;" | |||
! style="background-color:#1E2C48;" | Class | |||
! style="background-color:#1E2C48;" | Items | |||
|- | |||
! [[File:Class_icon_nobility.png|link=Nobles|Nobles]] [[Nobles]] | |||
| | |||
|- | |||
! [[File:Class_icon_plebeian.png|link=Citizens|Plebeians]] [[Citizens|Plebeians]] | |||
| [[File:Stone_icon.png|link=Stone|Stone]] [[File:Cut_stone_icon.png|link=Cut_stone|Cut Stone]] [[File:Fish_icon.png|link=Fish|Fish]] [[File:Leather_icon.png|link=Leather|Leather]] [[File:Wood_icon.png|link=Wood|Wood]] [[File:Furniture_icon.png|link=Furniture|Furniture]] | |||
|- | |||
! [[File:Class_icon_slave.png|link=Subjects#Slaves|Slaves]] [[Subjects#Slaves|Slaves]] | |||
| [[File:Stone_icon.png|link=Stone|Stone]] [[File:Fish_icon.png|link=Fish|Fish]] [[File:Leather_icon.png|link=Leather|Leather]] [[File:Wood_icon.png|link=Wood|Wood]] [[File:Cut_stone_icon.png|link=Cut_stone|Cut Stone]] [[File:Furniture_icon.png|link=Furniture|Furniture]] | |||
|- | |||
|} | |||
{{clear}} | |||
===Liking=== | |||
{| class="wikitable" style="float:left;" | |||
! style="background-color:#1E2C48;" | Trait | |||
! style="background-color:#1E2C48;" | Strength | |||
|- | |||
! Awe | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Bathhouses | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Building | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Climate | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Corpses | |||
| {{downarrow}}{{downarrow}} | |||
|- | |||
! Crypts | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Disliked Tourists | |||
| {{downarrow}}{{downarrow}} | |||
|- | |||
! Education | |||
| {{downarrow}}{{downarrow}} | |||
|- | |||
! Enemy kills | |||
| {{uparrow}} | |||
|- | |||
! Fight Pits | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Food Days | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Food Rations | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Former Slave | |||
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}} | |||
|- | |||
! Furniture | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Grand Arenas | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Harmony | |||
| | |||
|- | |||
! Housing | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Indoctrination | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Judged | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Lighting | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Majority | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Meat | |||
| | |||
|- | |||
! Noble | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Opposition | |||
| {{downarrow}}{{downarrow}} | |||
|- | |||
! Others | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Physicians | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Ration | |||
| | |||
|- | |||
! Retirement | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Riches | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Roundness | |||
| | |||
|- | |||
! Sithilon Ore | |||
| | |||
|- | |||
! Soldiers | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Stages | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Statue | |||
| {{uparrow}} | |||
|- | |||
! Sweet Water | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Taverns | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Trees | |||
| {{uparrow}} | |||
|- | |||
! Wrongful Deaths | |||
| {{downarrow}}{{downarrow}} | |||
|- | |||
|} | |||
{| class="wikitable" style="float:left; margin-left:10px" | |||
! style="background-color:#1E2C48;" | Trait | |||
! style="background-color:#1E2C48;" | Strength | |||
|- | |||
! Barbers | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Bench | |||
| {{uparrow}} | |||
|- | |||
! Cannibalism | |||
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}} | |||
|- | |||
! Clothes | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Crime | |||
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}} | |||
|- | |||
! Desecration | |||
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}} | |||
|- | |||
! Drink Rations | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Employed | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Executed | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Fish | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Food Pref. | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Food Stalls | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Fulfilment | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Gem | |||
| | |||
|- | |||
! Graveyards | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Hearths | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Humidifier | |||
| | |||
|- | |||
! Jewelry | |||
| {{uparrow}} | |||
|- | |||
! Lavatories | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Liked Tourists | |||
| {{uparrow}} | |||
|- | |||
! Markets | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Melee Training | |||
| | |||
|- | |||
! Noise | |||
| {{downarrow}}{{downarrow}} | |||
|- | |||
! Other Slaves | |||
| {{uparrow}} | |||
|- | |||
! Pardoned | |||
| {{uparrow}} | |||
|- | |||
! Pillar | |||
| {{uparrow}} | |||
|- | |||
! Restaurants | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Retirement Age | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Roads | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Shrine | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Slaves | |||
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}} | |||
|- | |||
! Speakers | |||
| {{uparrow}}{{uparrow}} | |||
|- | |||
! Starving | |||
| {{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}}{{downarrow}} | |||
|- | |||
! Stocked | |||
| {{uparrow}} | |||
|- | |||
! Swimming | |||
| {{uparrow}} | |||
|- | |||
! Temple | |||
| {{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
! Wells | |||
| {{uparrow}}{{uparrow}}{{uparrow}} | |||
|- | |||
|} | |||
{{clear}} | |||
==Physics== | |||
[[File:weight_icon_smallest.png|link=Subjects#Physics|Weight]] 100.00 [[File:stamina_icon_smallest.png|link=Subjects#Physics|Stamina]] 1.00 [[File:speed_icon_smallest.png|link=Subjects#Physics|Speed]] 4.50 [[File:acceleration_icon_smallest.png|link=Subjects#Physics|Acceleration]] 3.00 [[File:healing_icon_smallest.png|link=Subjects#Physics|Health]] 1.00 [[File:lifespan_icon_smallest.png|link=Subjects#Physics|Lifespan]] 150.00 [[File:heatres_icon_smallest.png|link=Subjects#Physics|Heat Resistance]] 0.60 [[File:coldres_icon_smallest.png|link=Subjects#Physics|Cold Resistance]] 0.38 [[File:coldres_icon_smallest.png|link=Subjects#Physics|Soiling]] 0.13 | |||
==Behaviour== | |||
[[File:weight_icon_smallest.png|link=Subjects#Behavior|Lawfulness]] 0.80 [[File:Chain_icon_smallest.png|link=Subjects#Behavior|Submission]] 0.50 [[File:healing_icon_smallest.png|link=Subjects#Behavior|Loyalty]] 1.00 [[File:Happiness_icon_smallest.png|link=Subjects#Behavior|Happiness]] 1.00 [[File:SanityIcon.png|link=Subjects#Behavior|frameless|16x16px|Sanity]] 1.50 | |||
==Battle== | |||
[[File:Offense_icon_smallest.png|link=Subjects#Battle|Offence Skill]] 0.20 [[File:Defense_icon_smallest.png|link=Subjects#Battle|Defence]] 0.20 [[File:Stamina_icon_smallest.png|link=Subjects#Battle|Force]] 60.00 [[File:Defecation_icon_smallest.png|link=Subjects#Battle|Hit Points]] 40.00 [[File:Morale_icon_smallest.png|link=Subjects#Battle|Morale]] 4.00 [[File:Pierce_icon_smallest.png|link=Subjects#Battle|Pierce Damage]] 0.25 [[File:Defense_icon_smallest.png|link=Subjects#Battle|Pierce Armour]] 0.00 [[File:Slash_icon_smallest.png|link=Subjects#Battle|Slash Damage]] 0.00 [[File:Slasharmour_icon_smallest.png|link=Subjects#Battle|Slash Armour]] 0.00 [[File:Skillbow_icon_smallest.png|link=Subjects#Battle|Skill: Bow]] 0.10 | |||
==Civic== | |||
[[File:Maintenance_icon_smallest.png|link=Subjects#Civics|Robustness]] 1.00 | |||
[[File:Soiling_icon_smallest.png|link=Subjects#Civics|Conservation]] 1.00 | |||
[[File:SafetyIcon.png|link=Subjects#Civics|frameless|16x16px|Safety]] 1.00 | |||
[[File:HealthIcon.png|link=Subjects#Civics|frameless|16x16px|Hygiene]] 1.00 | |||
[[File:Sleep_icon_smallest.png|link=Subjects#Civics|Furnishing]] 1.00 | |||
[[File:PacifismAndCitizensIcon.png|link=Subjects#Civics|frameless|16x16px|Pacifism]] 1.00 | |||
[[File:Deflation_icon_smallest.png|link=Subjects#Civics|Deflation]] 1.00 | |||
[[File:Immigration_icon_smallest.png|link=Subjects#Civics|Immigration]] 1.00 | |||
==Fulfillments== | |||
{| class="wikitable" style="background-color:#1E2C48; border:2px solid #2e2d3c;" | |||
|- | |||
| [[File:Warehouse_icon.png|link=Warehouse]] 50% | |||
| [[File:Trade_depot_icon.png|link=Export Depot|Export Depot]] 80% | |||
| [[File:Army_supply_depot_icon.png]] 80% | |||
| [[File:Hauler_icon.png|link=Hauler|Hauler]] 50% | |||
| [[File:Transport_icon.png|link=Transport|Transport]] 50% | |||
|- | |||
| [[File:Janitor_icon.png|link=Janitor|Janitor]] 0% | |||
| [[File:Embassy_icon.png|link=Embassy|Embassy]] 50% | |||
| [[File:Woodcutter_icon.png|link=Woodcutter|Woodcutter]] 50% | |||
| [[File:Cannibal_icon.png|link=Cannibal|Cannibal]] 50% | |||
| [[File:Waterpump_icon.png|link=Water Pump|Water Pump]] 50% | |||
|- | |||
| [[File:Guardpost_icon.png|link=Guardpost|Guardpost]] 100% | |||
| [[File:Dungeon_icon.png|link=Dungeon|Dungeon]] 50% | |||
| [[File:Scaffold_icon.png|link=Scaffolds|Scaffolds]] 0% | |||
| [[File:Slaver_icon.png|link=Slaver|Slaver]] 0% | |||
| [[File:Court_icon.png|link=Court|Court]] 100% | |||
|- | |||
| [[File:Workstation_icon.png|link=Workstation|Workstation]] 0% | |||
| [[File:Chamber_icon.png|link=Chamber|Chamber]] 50% | |||
| [[File:Asylum_icon.png|link=Asylum|Asylum]] 50% | |||
| [[File:Hospital_icon.png|link=Hospital|Hospital]] 50% | |||
| [[File:Inn_icon.png|link=Inn|Inn]] 50% | |||
|- | |||
| [[File:Training_ground_icon.png|link=Training_Ground|Training Ground]] 50% | |||
| [[File:Archery_range_icon.png|link=Archery_Range|Archery Range]] 50% | |||
| [[File:Fishery_icon.png|link=Fishery|Fishery]] 100% {{uparrow}}{{uparrow}}{{uparrow}} | |||
| [[File:Claypit_icon.png|link=Claypit|Claypit]] 0% | |||
| [[File:Coal_mine_icon.png|link=Coal_Mine|Coal Mine]] 0% | |||
|- | |||
| [[File:Gem_mine_icon.png|link=Gem_Mine|Gem Mine]] 50% | |||
| [[File:Ore_mine_icon.png|link=Ore_Mine|Ore Mine]] 0% | |||
| [[File:Sithilon_mine_icon.png|link=Sithilon_Mine|Sithilon Mine]] 50% | |||
| [[File:Stone_mine_icon.png|Stone_Mine|Stone Mine]] 0% | |||
| [[File:Cotton_farm_icon.png|link=Cotton_Farm|Cotton Farm]] 50% {{downarrow}}{{downarrow}} | |||
|- | |||
| [[File:Fruit_farm_icon.png|link=Fruit_Farm|Fruit Farm]] 50% {{downarrow}}{{downarrow}} | |||
| [[File:Grain_farm_icon.png|link=Grain_Farm|Grain Farm]] 50% {{downarrow}}{{downarrow}} | |||
| [[File:Herb_farm_icon.png|link=Herb_Farm|Herb Farm]] 50% {{downarrow}}{{downarrow}} | |||
| [[File:Mushroom_farm_icon.png|link=Mushroom_Farm|Mushroom Farm]] 50% {{downarrow}}{{downarrow}} | |||
| [[File:Opiate_farm_icon.png|link=Opiate_Farm|Opiate Farm]] 50% {{downarrow}}{{downarrow}} | |||
|- | |||
| [[File:vegetable_farm_icon.png|link=Vegetable_Farm|Vegetable Farm]] 50% {{downarrow}}{{downarrow}} | |||
| [[File:Fruit_farm_icon.png|link=Fruit_Orchard|Fruit Orchard]] 50% {{downarrow}}{{downarrow}} | |||
| [[File:Auroch_pasture_icon.png|link=Auroch_Pasture|Auroch Pasture]] 50% {{downarrow}}{{downarrow}} | |||
| [[File:Balticrawler_pasture_icon.png|link=Balticrawler_Pasture|Balticrawler Pasture]] 50% | |||
| [[File:Entelodont_pasture_icon.png|link=Entelodont_Pasture|Entelodont Pasture]] 50% {{downarrow}}{{downarrow}} | |||
|- | |||
| [[File:Globdien_pasture_icon.png|link=Globdien_Pasture|Globdien Pasture]] 50% {{uparrow}}{{uparrow}} | |||
| [[File:Onx_pasture_icon.png|link=Onx_Pasture|Onx Pasture]] 50% {{downarrow}}{{downarrow}} | |||
| [[File:Hunter_icon.png|link=Hunter|Hunter]] 50% | |||
| [[File:Bakery_icon.png|link=Bakery|Bakery]] 50% | |||
| [[File:Distillery_icon.png|link=Brewery|Brewery]] 50% | |||
|- | |||
| [[File:Charcoaler_icon.png|link=Charcoaler|Charcoaler]] 50% | |||
| [[File:Metal_smelter_icon.png|link=Metal_Smelter|Metal Smelter]] 50% | |||
| [[File:Weaver_icon.png|link=Weaver|Weaver]] 50% | |||
| [[File:Bowyer_icon.png|link=Bowyer|Bowyer]] 50% | |||
| [[File:Carpenter_icon.png|link=Carpenter|Carpenter]] 50% | |||
|- | |||
| [[File:Jeweler_icon.png|link=Jeweler|Jeweler]] 50% | |||
| [[File:Masonry_icon.png|link=Masonry|Masonry]] 50% | |||
| [[File:Mechanic_icon.png|link=Mechanic|Mechanic]] 50% | |||
| [[File:Papermaker_icon.png|link=Papermaker|Papermaker]] 50% | |||
| [[File:Pottery_building_icon.png|link=Pottery|Pottery]] 50% | |||
|- | |||
| [[File:Rationmaker_icon.png|link=Rationmaker|Rationmaker]] 50% | |||
| [[File:Smithy_icon.png|link=Smithy|Smithy]] 50% | |||
| [[File:Tailor_icon.png|link=Tailor|Tailor]] 50% | |||
| [[File:Speaker_icon.png|link=Speaker|Speaker]] 50% | |||
| [[File:Stage_icon.png|link=Stage|Stage]] 50% | |||
|- | |||
| [[File:Arena_icon.png|link=Arena|Arena]] 50% | |||
| [[File:Grand_arena_icon.png|link=Arena|Grand Arena]] 50% | |||
| [[File:Graveyard_icon.png|link=Graveyard|Graveyard]] 50% | |||
| [[File:Crypt_icon.png|link=Crypt|Crypt]] 50% | |||
| [[File:Temple_aminion_icon.png|link=Temple|Temple of Aminion]] 50% | |||
|- | |||
| [[File:Temple_athuri_icon.png|link=Temple|Temple of Athuri]] 50% | |||
| [[File:Temple_crator_icon.png|link=Temple|Temple of Crator]] 50% | |||
| [[File:Temple_shmalor_icon_small.png|link=Temple|Temple of Shmalor]] 50% | |||
| [[File:Restaurant_icon.png|link=Restaurant|Restaurant]] 50% | |||
| [[File:Eatery_icon.png|link=Food Stall|Food Stall]] 50% | |||
|- | |||
| [[File:Tavern_icon.png|link=Tavern|Tavern]] 50% | |||
| [[File:Bathhouse_icon.png|link=Bathhouse|Bathhouse]] 50% | |||
| [[File:Barber_icon.png|link=Barber|Barber]] 50% | |||
| [[File:Market_icon.png|link=Market|Market]] 50% | |||
| [[File:Lavatory_icon.png|link=Lavatory|Lavatory]] 50% | |||
|- | |||
| [[File:Physician_icon.png|link=Physician|Physician]] 100% | |||
| [[File:Lab_icon.png|link=Laboratory|Laboratory]] 50% | |||
| [[File:Library_icon.png|link=Library|Library]] 50% | |||
| [[File:School_icon.png|link=School|School]] 50% | |||
| [[File:University_icon.png|link=University|University]] 50% | |||
|- | |||
| [[File:Resthome_icon.png|link=Resthome|Resthome]] 100% | |||
| [[File:Administration_icon.png|link=Administration|Administration]] 50% | |||
| [[File:Amevian_hatchery_icon.png|link=Amevian_Hatchery|Amevian Hatchery]] 100% | |||
| [[File:Cretonian_breeder_icon.png|link=Cretonian_Breeder|Cretonian_Breeder]] 50% | |||
| [[File:Garthimi_hatchery_icon.png|link=Garthimi_Hatchery|Garthimi Hatchery]] 0% | |||
|- | |||
| [[File:Human_nursery_icon.png|link=Human_Nursery|Human Nursery]] 50% | |||
| [[File:Tilapi_nursery_icon.png|link=Tilapi_Nursery|Tilapi Nursery]] 50% | |||
|- | |||
|} | |||
{{clear}} | |||
==Trivia== | |||
*The Amevias have been mentioned in the ''Songs of Syx'' lore many years ago. More specifically, it is seen on the Steam store page that explains the game. | *The Amevias have been mentioned in the ''Songs of Syx'' lore many years ago. More specifically, it is seen on the Steam store page that explains the game. | ||
[[Category: | {{navbar_species}} | ||
[[Category:Species]] |
Latest revision as of 14:10, 24 April 2024
The Amevias are one of eight available species in Songs of Syx. They are an aquatic species, favoring water and shorelines. This means that, if the player embarks in an area with no water, it will be very difficult to attract any Amevia citizens. They are decent fighters, and are not a particular picky species in terms of managing happiness. Sadly, they are not very tolerant of other species.
They are one of the species in the game that can be chosen as a starting species. They are slow breeders. Their faces and sprites show that they have a reptile-fish hybrid build. They have sharp teeth and pointy tails, as indicated by their overhead sprites.
In-game description
Short description
"Amevias are all about fish and water. They will only tolerate to live near shorelines. Apart from that, they are easy going and tolerant. Good fighters."
Long description
"Amevias thrive when regularly surrounded by rivers, canals, and wells. They have an insatiable desire for fish. They are generally good-natured but they greatly prefer to only be among their own kind. Amevia will fight against oppression and are not submissive. They are unique in their ability to handle Globdein ranching."
Population
🡅🡅 | 🡅🡅 | 0.00 | 0.00 | 0.00 | 0.00 | 🡅🡅🡅 | 🡅🡅🡅🡅🡅 |
Preference for Others
0.10 0.10 0.10 0.10 0.25 0.10 0.10
Religion
Preferences
Building
0.00 | 🡅🡅 | 🡅🡅🡅🡅🡅 | 🡅🡅🡅🡅🡅 | 🡅🡅🡅 | 0.00 |
Food
Furniture
Class | Items |
---|---|
Nobles | |
Plebeians | |
Slaves |
Liking
Trait | Strength |
---|---|
Awe | 🡅🡅 |
Bathhouses | 🡅🡅🡅🡅 |
Building | 🡅🡅🡅 |
Climate | 🡅🡅🡅 |
Corpses | 🡇🡇 |
Crypts | 🡅🡅🡅 |
Disliked Tourists | 🡇🡇 |
Education | 🡇🡇 |
Enemy kills | 🡅 |
Fight Pits | 🡅🡅🡅 |
Food Days | 🡅🡅🡅 |
Food Rations | 🡅🡅🡅🡅🡅🡅 |
Former Slave | 🡇🡇🡇🡇🡇 |
Furniture | 🡅🡅🡅🡅🡅🡅 |
Grand Arenas | 🡅🡅🡅 |
Harmony | |
Housing | 🡅🡅🡅 |
Indoctrination | 🡅🡅🡅 |
Judged | 🡅🡅 |
Lighting | 🡅🡅 |
Majority | 🡅🡅🡅 |
Meat | |
Noble | 🡅🡅 |
Opposition | 🡇🡇 |
Others | 🡅🡅 |
Physicians | 🡅🡅 |
Ration | |
Retirement | 🡅🡅🡅🡅 |
Riches | 🡅🡅 |
Roundness | |
Sithilon Ore | |
Soldiers | 🡅🡅 |
Stages | 🡅🡅🡅 |
Statue | 🡅 |
Sweet Water | 🡅🡅🡅🡅🡅 |
Taverns | 🡅🡅🡅 |
Trees | 🡅 |
Wrongful Deaths | 🡇🡇 |
Trait | Strength |
---|---|
Barbers | 🡅🡅🡅 |
Bench | 🡅 |
Cannibalism | 🡇🡇🡇🡇🡇 |
Clothes | 🡅🡅🡅🡅 |
Crime | 🡇🡇🡇🡇 |
Desecration | 🡇🡇🡇🡇🡇 |
Drink Rations | 🡅🡅🡅🡅 |
Employed | 🡅🡅 |
Executed | 🡅🡅 |
Fish | 🡅🡅🡅 |
Food Pref. | 🡅🡅🡅 |
Food Stalls | 🡅🡅🡅 |
Fulfilment | 🡅🡅🡅🡅🡅 |
Gem | |
Graveyards | 🡅🡅 |
Hearths | 🡅🡅 |
Humidifier | |
Jewelry | 🡅 |
Lavatories | 🡅🡅🡅🡅🡅 |
Liked Tourists | 🡅 |
Markets | 🡅🡅🡅 |
Melee Training | |
Noise | 🡇🡇 |
Other Slaves | 🡅 |
Pardoned | 🡅 |
Pillar | 🡅 |
Restaurants | 🡅🡅🡅🡅 |
Retirement Age | 🡅🡅 |
Roads | 🡅🡅 |
Shrine | 🡅🡅🡅🡅🡅 |
Slaves | 🡇🡇🡇🡇 |
Speakers | 🡅🡅 |
Starving | 🡇🡇🡇🡇🡇 |
Stocked | 🡅 |
Swimming | 🡅 |
Temple | 🡅🡅🡅🡅🡅 |
Wells | 🡅🡅🡅 |
Physics
100.00 1.00 4.50 3.00 1.00 150.00 0.60 0.38 0.13
Behaviour
Battle
0.20 0.20 60.00 40.00 4.00 0.25 0.00 0.00 0.00 0.10
Civic
1.00 1.00 1.00 1.00 1.00 1.00 1.00 1.00
Fulfillments
Trivia
- The Amevias have been mentioned in the Songs of Syx lore many years ago. More specifically, it is seen on the Steam store page that explains the game.