Agriculture: Difference between revisions

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[[File:agriculture_icon.png|left]]'''Agriculture''' [[building]]s are constructs that naturally produce [[food]]: such as [[farms]] and pastures that contain [[livestock]], which can be bred into more livestock, which can be butchered for resources. Note that certain agriculture buildings only work in specific [[climate]]s. There are 11 agriculture buildings:
{{imagefix|[[File:agriculture_icon.png|left]]}}'''Agriculture''' [[building]]s are constructs that naturally produce [[food]]: such as [[farms]] and pastures that contain [[livestock]], which can be bred into more livestock, which can be butchered for resources. Note that certain agriculture buildings only work at full capacity in specific [[climate]]s, and some can not be used at all in warm climates. There are 16 agriculture buildings (8 farms, 5 animal pens, and 3 others):
* [[Fishery]]
{{clear}}
* [[Hunter]]
* Farms » [[Cotton Farm]] <small>(+50 in warm and -50% in cold climates)</small></small>
* [[Cannibal]]
* Farms » [[Fruit Farm]] <small>(not affected by climate)</small>
* [[Cotton Farm]]
* Farms » [[Grain Farm]] <small>(not affected by climate)</small>
* [[Fruit Farm]]
* Farms » [[Herb Farm]] <small>(-25% in warm, +50% in cold climates)</small>
* [[Grain Farm]]
* Farms » [[Opiate Farm]] <small>(+100 in warm, -50% in cold climates)</small>
* [[Mushroom Farm]]
* Farms » [[Mushroom Farm]] <small>(-50% in warm and + 100% in cold climates)</small>
* [[Vegetable Farm]]
* Farms » [[Vegetable Farm]] <small>(not affected by climate)</small>
* [[Auroch Pasture]]
* Farms » [[Fruit Orchard]] <small>(not affected by climate)</small>
* [[Entelodont Pasture]]
* Husbandry » [[Auroch Pasture]] <small>(+50% in temperate, -75% in warm, and -30% in cold climates></small>
* [[Onx Pasture]]
* Husbundry » [[Balticrawler Pasture]] <small>(not affected by climate)</small>
* Husbundry » [[Entelodont Pasture]] <small>(+50% in temperate and +25% in cold climates)</small>
* Husbundry » [[Globdien Pasture]] <small>(+50% in warm and -75% in cold climates)</small>
* Husbundry » [[Onx Pasture]] <small>(-50% in warm and +50% in cold climates></small>
* Aquaculture » [[Fishery]] <small>(+10% in cold climates)</small>
* [[Hunter]] <small>(+20% in cold climates)</small>
* [[Cannibal]] <small>(not affected by climate)</small>


{{navbar_buildings}}
[[Category:Buildings]]
[[Category:Buildings]]
[[Category:Farms]]
[[Category:Farms]]
[[Category:Food]]
[[Category:Food]]
[[Category:Resources]]
[[Category:Resources]]

Latest revision as of 15:36, 17 April 2024

Agriculture buildings are constructs that naturally produce food: such as farms and pastures that contain livestock, which can be bred into more livestock, which can be butchered for resources. Note that certain agriculture buildings only work at full capacity in specific climates, and some can not be used at all in warm climates. There are 16 agriculture buildings (8 farms, 5 animal pens, and 3 others):