Auroch Pasture: Difference between revisions

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|cost = [[File:wood_icon.png]] × 8-10
|cost = [[File:wood_icon.png]] × 8-10
|building_type = [[Agriculture]]
|building_type = [[Agriculture]]
|subtype = Husbandry
|components = 1
|components = 1
|expandable = Yes
|expandable = Yes
|noise = No
|comp_req = '''Gate:'''<br />&nbsp;[[File:wood_icon.png]] - 20
|comp_req = '''Gate:'''<br />&nbsp;[[File:wood_icon.png]] - 20
|input =
|input =
|output = [[File:meat_icon.png]] [[File:leather_icon.png]] [[File:livestock_icon.png]]
|output = [[File:meat_icon.png]] [[File:leather_icon.png]] [[File:livestock_icon.png]]
|percent =
|percent =
}}An '''Auroch Pasture''' is an [[agriculture]] [[building|construct]] with the purpose of containing [[Auroch]]s, as well as breeding them. Aurochs can provide [[meat]] and [[leather]] when butchered. The bigger the pasture, the more [[livestock]] it can contain. Auroch pastures will not be available in temperate nor warm [[climate]]s.
}}An '''Auroch Pasture''' is an [[agriculture]] [[building|construct]] under the "husbandry" sub-category, with the purpose of containing [[Animals#Auroch|auroch]]s, as well as breeding them. Aurochs can provide [[meat]] and [[leather]] when butchered. The bigger the pasture, the more [[livestock]] it can contain.
 
Auroch pastures built in temperate [[climate]]s suffer a -20% efficiency malus, and those in warm climates suffer a massive -90% efficiency malus. The pasture has only one required [[component]], being the gate.
 
By using [[knowledge]] points to acquiring the "selective breeding" upgrades, aurochs - alongside other animals in pastures - can be bred to yield more resources.


==In-game description==
==In-game description==

Latest revision as of 10:31, 12 March 2023

Auroch Pasture
A farm for beasts? Okay.
Building Information
Icon
Building cost × 8-10
Category Agriculture
Sub-category Husbandry
Produces noise? No
Components 1
Expandable? Yes
Component Requirements Gate:
  - 20
Production Information
Input None
Output

An Auroch Pasture is an agriculture construct under the "husbandry" sub-category, with the purpose of containing aurochs, as well as breeding them. Aurochs can provide meat and leather when butchered. The bigger the pasture, the more livestock it can contain.

Auroch pastures built in temperate climates suffer a -20% efficiency malus, and those in warm climates suffer a massive -90% efficiency malus. The pasture has only one required component, being the gate.

By using knowledge points to acquiring the "selective breeding" upgrades, aurochs - alongside other animals in pastures - can be bred to yield more resources.

In-game description

"Breeds Auroch that will produce meat and plentiful pelts. They are filled with livestock that in turn populate the pasture."

Fractional view of a very large Auroch pasture.