Fabric: Difference between revisions

From Songs of Syx Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 5: Line 5:
|icon = [[File:fabric_icon.png]]
|icon = [[File:fabric_icon.png]]
|cost = Low
|cost = Low
|is_for_building = Components only
|is_for_building = No
|is_renewable = Yes
|is_renewable = Yes
}}'''Fabric''' is a [[resource]] in ''[[Songs of Syx]]''. It's created by processing and weaving [[cotton]] at a [[weaver]]. The two most prominent uses for fabric is making [[clothes]] at a [[textile tailor]], and to add carpet [[components]] to some [[buildings]], which will add efficiency and/or visual quality to them. Adding efficiency speeds up the process of producing resources.
|spoil = 10%
}}[[File:fabric_large_icon.png|left]]'''Fabric''' is a [[resource]] in ''[[Songs of Syx]]''. It's created by processing and weaving [[cotton]] at a [[weaver]]. The two most prominent uses for fabric is making [[clothes]] at a [[textile tailor]], and to add carpet [[components]] to some [[buildings]], which will add efficiency and/or visual quality to them. Adding efficiency speeds up the process of producing resources.


The importance for making clothes stems from the fact that they can provide protection for citizens against extreme temperatures, and simply boost the self-esteem and [[happiness]] of the wearer.
The importance for making clothes stems from the fact that they can provide protection for citizens against extreme temperatures, and simply boost the self-esteem and [[happiness]] of the wearer. Due to cotton being renewable through [[cotton farm]]s and breeding animals that produce it, fabric is also renewable by extension.


== In-game description ==
== In-game description ==

Latest revision as of 23:02, 5 August 2021

Fabric
Smells like lavender.
Resource Information
Icon
Cost Low
Extra Information
Used for building? No
Spoil rate 10%

Fabric is a resource in Songs of Syx. It's created by processing and weaving cotton at a weaver. The two most prominent uses for fabric is making clothes at a textile tailor, and to add carpet components to some buildings, which will add efficiency and/or visual quality to them. Adding efficiency speeds up the process of producing resources.

The importance for making clothes stems from the fact that they can provide protection for citizens against extreme temperatures, and simply boost the self-esteem and happiness of the wearer. Due to cotton being renewable through cotton farms and breeding animals that produce it, fabric is also renewable by extension.

In-game description

"Fabric is used to make clothes and carpets."