Arrow Quivers: Difference between revisions

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(Arrow Quivers are no longer in the game.)
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|is_renewable = Partially
|is_renewable = Partially
|spoil = 10%
|spoil = 10%
}}{{imagefix|[[File:quivers_large_icon.png|left]]}}'''Arrow Quivers''' are a combat [[resource]] that [[citizens]] can use for long-ranged [[Defense|combat]]. [[Quivers]] must be made in conjunction with [[bows]], so that citizens always have arrows as ammunition. The skill of an archer citizen can be increased by training at an [[archery range]], though they must train at a [[training ground]] first. In other words, citizens must train in melee combat first before training with bows. In the conscripts screen, the amount of quivers used by a division can be customized.
}}{{imagefix|[[File:quivers_large_icon.png|left]]}}'''Arrow Quivers''' were a combat [[resource]] that [[citizens]] could use for long-ranged [[Defense|combat]]. [[Quivers]] must be made in conjunction with [[bows]], so that citizens always have arrows as ammunition. The skill of an archer citizen can be increased by training at an [[archery range]], though they must train at a [[training ground]] first. In other words, citizens must train in melee combat first before training with bows. In the conscripts screen, the amount of quivers used by a division can be customized.


Quivers must be made at a [[fletcher]], which require [[wood]]. Because arrow quivers are useless with no bows to fire them, a [[bowyer]] must be made to make those, which require both wood and [[leather]].
Quivers must be made at a [[fletcher]], which require [[wood]]. Because arrow quivers are useless with no bows to fire them, a [[bowyer]] must be made to make those, which require both wood and [[leather]].

Latest revision as of 06:50, 26 September 2023

 This page is about an obsolete or removed feature, but is still on this wiki for archival reasons.
Arrow Quivers
Always fire while pointed toward enemy.
Resource Information
Icon
Cost Low
Extra Information
Used for building? Yes
Spoil rate 10%

Arrow Quivers were a combat resource that citizens could use for long-ranged combat. Quivers must be made in conjunction with bows, so that citizens always have arrows as ammunition. The skill of an archer citizen can be increased by training at an archery range, though they must train at a training ground first. In other words, citizens must train in melee combat first before training with bows. In the conscripts screen, the amount of quivers used by a division can be customized.

Quivers must be made at a fletcher, which require wood. Because arrow quivers are useless with no bows to fire them, a bowyer must be made to make those, which require both wood and leather.

In-game description

"Used to equip soldiers for battle."