Bows: Difference between revisions
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|is_renewable = Partially | |is_renewable = Partially | ||
|spoil = 50% | |spoil = 50% | ||
}}'''Bows''' are a combat [[resource]] that [[citizens]] can use for long-ranged [[Defense|combat]]. [[Quivers]] must be made in conjunction with bows, so that citizens always have arrows. The skill of an archer citizen can be increased by training at an [[archery range]], though they must train at a [[training ground]] first. In other words, citizens must train in melee combat first before | }}{{imagefix|[[File:bows_large_icon.png|left]]}}'''Bows''' are a combat [[resource]] that [[citizens]] can use for long-ranged [[Defense|combat]]. [[Quivers]] must be made in conjunction with bows, so that citizens always have arrows as ammunition. The skill of an archer citizen can be increased by training at an [[archery range]], though they must train at a [[training ground]] first. In other words, citizens must train in melee combat first before training with bows. | ||
Bows must be made at a [[bowyer]], which require both [[wood]] and [[leather]]. Because bows are useless without arrows and quivers, a [[fletcher]] must be made to make those, which require only wood. | Bows must be made at a [[bowyer]], which require both [[wood]] and [[leather]] to make. Because bows are useless without arrows and quivers, a [[fletcher]] must be made to make those, which require only wood. | ||
==In-game description== | ==In-game description== |
Revision as of 06:28, 7 May 2022
Bows | |
---|---|
Needs arrows so ranged combat has a point. | |
Resource Information | |
Icon | |
Cost | High |
Extra Information | |
Used for building? | No |
Spoil rate | 50% |
Bows are a combat resource that citizens can use for long-ranged combat. Quivers must be made in conjunction with bows, so that citizens always have arrows as ammunition. The skill of an archer citizen can be increased by training at an archery range, though they must train at a training ground first. In other words, citizens must train in melee combat first before training with bows.
Bows must be made at a bowyer, which require both wood and leather to make. Because bows are useless without arrows and quivers, a fletcher must be made to make those, which require only wood.
In-game description
"Bows, used by archers in battle."