Battlegear: Difference between revisions
No edit summary |
No edit summary |
||
(5 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{archived}} | |||
{{Infobox | {{Infobox | ||
|title = Battlegear | |title = Battlegear | ||
Line 7: | Line 8: | ||
|is_for_building = No | |is_for_building = No | ||
|is_renewable = No | |is_renewable = No | ||
}}[[File:battlegear_large_icon.png|left]]'''Battlegear''' is an equippable [[resource]] in ''[[Songs of Syx]]''. It is made by processing metal and coal in an unlockable [[weapon smithy]]. It can also be acquired through [[trading]], though the price is high. Any [[citizen]] wearing battlegear will have an increase in damage done and [[defense]] when in combat. | |spoil = 5% | ||
}}{{imagefix|[[File:battlegear_large_icon.png|left]]}}'''Battlegear''' is an equippable [[resource]] in ''[[Songs of Syx]]''. It is made by processing metal and coal in an unlockable [[weapon smithy]]. It can also be acquired through [[trading]], though the price is high. Any [[citizen]] wearing battlegear will have an increase in damage done and [[defense]] when in combat. | |||
Due to coal and metal | Due to the amount of coal and metal needed, constantly producing battlegear can be a challenge. The amount of battlegear allowed per citizen can be customized by the player. When training soldiers, the player can choose how many units of battlegear are allowed for each division. Battlegear is one of four resources that can be sent to campaigning armies on the [[world]] map through an [[army supply depot]], the other three being [[rations]], [[clothes]] and [[drinks]]. | ||
Though armies are not required to have battlegear, they perform much better with it. | Though armies are not required to have battlegear, they perform much better with it. Battlegear provides a +50% armor bonus and a +25% pierce damage bonus. | ||
As of around version 0.61, battlegear is no longer a resource, as it has been split into two resources, being [[weapons]] and [[armor]]. | |||
== In-game description == | == In-game description == | ||
===Standard description=== | ===Standard description=== |
Latest revision as of 07:13, 6 May 2022
This page is about an obsolete or removed feature, but is still on this wiki for archival reasons. |
Battlegear | |
---|---|
What do you call a baby who wears armor? Infantry. | |
Resource Information | |
Icon | |
Cost | High |
Extra Information | |
Used for building? | No |
Spoil rate | 5% |
Battlegear is an equippable resource in Songs of Syx. It is made by processing metal and coal in an unlockable weapon smithy. It can also be acquired through trading, though the price is high. Any citizen wearing battlegear will have an increase in damage done and defense when in combat.
Due to the amount of coal and metal needed, constantly producing battlegear can be a challenge. The amount of battlegear allowed per citizen can be customized by the player. When training soldiers, the player can choose how many units of battlegear are allowed for each division. Battlegear is one of four resources that can be sent to campaigning armies on the world map through an army supply depot, the other three being rations, clothes and drinks.
Though armies are not required to have battlegear, they perform much better with it. Battlegear provides a +50% armor bonus and a +25% pierce damage bonus.
As of around version 0.61, battlegear is no longer a resource, as it has been split into two resources, being weapons and armor.
In-game description
Standard description
"Used to equip soldiers for battle. Increases their deadliness and defense capabilities."
World map description
"Gear is needed to equip your soldiers. An army can function without them, but poorly."