Fish: Difference between revisions

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|is_for_building = No
|is_for_building = No
|is_renewable = Yes
|is_renewable = Yes
}}[[File:fish_large_icon.png|left]]'''Fish''' is one of nine [[food]] [[resources]] available in ''[[Songs of Syx]]''. It can be acquired by having [[citizens]] catch fish in [[fisheries]] or by [[trading]]. Fish are not physically seen when active in water, but they are always present in any body of [[water]]. This includes not only water placed by the game, but canals made by using the [[Dig Canal]] [[command]].
}}[[File:fish_large_icon.png|left]]'''Fish''' is one of ten [[food]] [[resources]] available in ''[[Songs of Syx]]''. It can be acquired by having [[citizens]] catch fish in [[fisheries]] or by [[trading]]. Fish are not physically seen when active in water, but they are always present in any body of [[water]]. This includes not only water placed by the game, but canals made by using the [[Dig Canal]] [[command]].


Fish can be gathered infinitely in water, so fisheries can gather them as long as the [[settlement]] lasts, making fish an excellent renewable food source. The trade-off is that fish spoils faster than any other food. During the process of building a fishery, glowing arrows will appear on water tiles, being either yellow or green (as seen in the image below). This shows the availability of the fish in each tile.
Fish can be gathered infinitely in water, so fisheries can gather them as long as the [[settlement]] lasts, making fish an excellent renewable food source. The trade-off is that fish spoils faster than any other food. During the process of building a fishery, glowing arrows will appear on water tiles, being either yellow or green (as seen in the image below). This shows the availability of the fish in each tile.

Revision as of 10:18, 27 June 2021

Fish
Not so mobile when on land.
Resource Information
Icon
Cost Low
Extra Information
Used for building? No
Spoil rate {{{spoil}}}

Fish is one of ten food resources available in Songs of Syx. It can be acquired by having citizens catch fish in fisheries or by trading. Fish are not physically seen when active in water, but they are always present in any body of water. This includes not only water placed by the game, but canals made by using the Dig Canal command.

Fish can be gathered infinitely in water, so fisheries can gather them as long as the settlement lasts, making fish an excellent renewable food source. The trade-off is that fish spoils faster than any other food. During the process of building a fishery, glowing arrows will appear on water tiles, being either yellow or green (as seen in the image below). This shows the availability of the fish in each tile.

Dondorians, Humans and Cantors have a preference for fish. Like any other food, it can be prepared in meals in canteens and eateries.

In-game description

"Fish is a food source, but spoils quickly."

Fish availability.
Yellow = average.
Green = high.