Livestock: Difference between revisions

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(Created page with "{{Infobox |title = Livestock |caption = Little boxes of life. |image = File:livestock_preview.png |icon = File:livestock_icon.png |cost = Above average |is_for_buildin...")
 
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|is_for_building = No
|is_for_building = No
|is_renewable = Yes
|is_renewable = Yes
}}[[File:livestock_large_icon.png|left]]'''Livestock''' are a [[resource]] in ''[[Songs of Syx]]''. They are small [[animals]] that are able to fit in boxes, and as such, are treated like a resource that can be [[storage|stored]], as well as used to populate [[pastures]]. Animals can naturally breed when they bump into each other in the wild, as well as breeding when in pastures. Because of this, they are a renewable "resource".
|spoil = 100%
}}{{imagefix|[[File:livestock_large_icon.png|left]]}}'''Livestock''' are a [[resource]] in ''[[Songs of Syx]]''. They are small [[animals]] that are able to fit in boxes, and as such, are treated like a resource that can be [[storage|stored]], as well as used to populate [[pastures]]. Animals can naturally breed when they bump into each other in the wild, as well as breeding when in pastures. Because of this, they are a renewable "resource".


Only a fraction of animals in the game can be put in pastures, livestock can be one of four animals: auroch, entelodont, globdien and the onx. Due to their middling cost in trading, they are not too difficult to obtain. Obtaining as much livestock units as possible is perfect for filling pastures, and therefore obtaining [[meat]], [[leather]] and [[cotton]] from said pastures.
Only a fraction of animals in the game can be put in pastures, livestock can be one of four animals: auroch, entelodont, globdien, onx and the balticrawler. Due to their middling cost in trading, they are not too difficult to obtain. Obtaining as much livestock units as possible is perfect for filling pastures, and therefore obtaining [[meat]], [[leather]] and [[cotton]] from said pastures.
 
A [[Temple|Temple of Crator]] can accept livestock as an offering, which will appease the god Crator.
==In-game description==
==In-game description==
''"Neat little domesticated animals wrapped in boxes that can be used to populate pastures."''
''"Neat little domesticated animals wrapped in boxes that can be used to populate pastures."''

Latest revision as of 16:58, 4 September 2022

Livestock
Little boxes of life.
Resource Information
Icon
Cost Above average
Extra Information
Used for building? No
Spoil rate 100%

Livestock are a resource in Songs of Syx. They are small animals that are able to fit in boxes, and as such, are treated like a resource that can be stored, as well as used to populate pastures. Animals can naturally breed when they bump into each other in the wild, as well as breeding when in pastures. Because of this, they are a renewable "resource".

Only a fraction of animals in the game can be put in pastures, livestock can be one of four animals: auroch, entelodont, globdien, onx and the balticrawler. Due to their middling cost in trading, they are not too difficult to obtain. Obtaining as much livestock units as possible is perfect for filling pastures, and therefore obtaining meat, leather and cotton from said pastures.

A Temple of Crator can accept livestock as an offering, which will appease the god Crator.

In-game description

"Neat little domesticated animals wrapped in boxes that can be used to populate pastures."