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Revision as of 13:12, 24 April 2024 by Adri (talk | contribs) (Fixes imigration -> immigration typo)
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Amevias
Amevias

The Amevias are one of eight available species in Songs of Syx. They are an aquatic species, favoring water and shorelines. This means that, if the player embarks in an area with no water, it will be very difficult to attract any Amevia citizens. They are decent fighters, and are not a particular picky species in terms of managing happiness. Sadly, they are not very tolerant of other species.

They are one of the species in the game that can be chosen as a starting species. They are slow breeders. Their faces and sprites show that they have a reptile-fish hybrid build. They have sharp teeth and pointy tails, as indicated by their overhead sprites.

In-game description

Short description

"Amevias are all about fish and water. They will only tolerate to live near shorelines. Apart from that, they are easy going and tolerant. Good fighters."

Long description

"Amevias thrive when regularly surrounded by rivers, canals, and wells. They have an insatiable desire for fish. They are generally good-natured but they greatly prefer to only be among their own kind. Amevia will fight against oppression and are not submissive. They are unique in their ability to handle Globdein ranching."

Population

Ocean πŸ‘…πŸ‘… Sweet Water πŸ‘…πŸ‘… Mountain Forest Open Land Cold Climate Temperate Climate πŸ‘…πŸ‘…πŸ‘… Warm Climate πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘…

Preference for Others

Argonost 0.10 Cantors 0.10 Cretonians 0.10 Dondorians 0.10 Garthimis 0.25 Humans 0.10 Tilapis 0.10

Religion

Aminionism 0.17 Athurism 0.17 Cratorism 0.33 Shmalorism 0.33

Preferences

Building

Mountain Outdoors πŸ‘…πŸ‘… Mud Building πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘… Grand Building πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘… Stone Building πŸ‘…πŸ‘…πŸ‘… Wood Building

Food

Fruit Eggs Fish

Furniture

Class Items
Nobles
Plebeians Stone Cut Stone Fish Leather Wood Furniture
Slaves Stone Fish Leather Wood Cut Stone Furniture

Liking

Trait Strength
Awe πŸ‘…πŸ‘…
Bathhouses πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Building πŸ‘…πŸ‘…πŸ‘…
Climate πŸ‘…πŸ‘…πŸ‘…
Corpses πŸ‘‡πŸ‘‡
Crypts πŸ‘…πŸ‘…πŸ‘…
Disliked Tourists πŸ‘‡πŸ‘‡
Education πŸ‘‡πŸ‘‡
Enemy kills πŸ‘…
Fight Pits πŸ‘…πŸ‘…πŸ‘…
Food Days πŸ‘…πŸ‘…πŸ‘…
Food Rations πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Former Slave πŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡
Furniture πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Grand Arenas πŸ‘…πŸ‘…πŸ‘…
Harmony
Housing πŸ‘…πŸ‘…πŸ‘…
Indoctrination πŸ‘…πŸ‘…πŸ‘…
Judged πŸ‘…πŸ‘…
Lighting πŸ‘…πŸ‘…
Majority πŸ‘…πŸ‘…πŸ‘…
Meat
Noble πŸ‘…πŸ‘…
Opposition πŸ‘‡πŸ‘‡
Others πŸ‘…πŸ‘…
Physicians πŸ‘…πŸ‘…
Ration
Retirement πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Riches πŸ‘…πŸ‘…
Roundness
Sithilon Ore
Soldiers πŸ‘…πŸ‘…
Stages πŸ‘…πŸ‘…πŸ‘…
Statue πŸ‘…
Sweet Water πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Taverns πŸ‘…πŸ‘…πŸ‘…
Trees πŸ‘…
Wrongful Deaths πŸ‘‡πŸ‘‡
Trait Strength
Barbers πŸ‘…πŸ‘…πŸ‘…
Bench πŸ‘…
Cannibalism πŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡
Clothes πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Crime πŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡
Desecration πŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡
Drink Rations πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Employed πŸ‘…πŸ‘…
Executed πŸ‘…πŸ‘…
Fish πŸ‘…πŸ‘…πŸ‘…
Food Pref. πŸ‘…πŸ‘…πŸ‘…
Food Stalls πŸ‘…πŸ‘…πŸ‘…
Fulfilment πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Gem
Graveyards πŸ‘…πŸ‘…
Hearths πŸ‘…πŸ‘…
Humidifier
Jewelry πŸ‘…
Lavatories πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Liked Tourists πŸ‘…
Markets πŸ‘…πŸ‘…πŸ‘…
Melee Training
Noise πŸ‘‡πŸ‘‡
Other Slaves πŸ‘…
Pardoned πŸ‘…
Pillar πŸ‘…
Restaurants πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Retirement Age πŸ‘…πŸ‘…
Roads πŸ‘…πŸ‘…
Shrine πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Slaves πŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡
Speakers πŸ‘…πŸ‘…
Starving πŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡
Stocked πŸ‘…
Swimming πŸ‘…
Temple πŸ‘…πŸ‘…πŸ‘…πŸ‘…πŸ‘…
Wells πŸ‘…πŸ‘…πŸ‘…

Physics

Weight 100.00 Stamina 1.00 Speed 4.50 Acceleration 3.00 Health 1.00 Lifespan 150.00 Heat Resistance 0.60 Cold Resistance 0.38 Soiling 0.13

Behaviour

Lawfulness 0.80 Submission 0.50 Loyalty 1.00 Happiness 1.00 Sanity 1.50

Battle

Offence Skill 0.20 Defence 0.20 Force 60.00 Hit Points 40.00 Morale 4.00 Pierce Damage 0.25 Pierce Armour 0.00 Slash Damage 0.00 Slash Armour 0.00 Skill: Bow 0.10

Civic

Robustness 1.00 Conservation 1.00 Safety 1.00 Hygiene 1.00 Furnishing 1.00 Pacifism 1.00 Deflation 1.00 Immigration 1.00

Fulfillments

50% Export Depot 80% 80% Hauler 50% Transport 50%
Janitor 0% Embassy 50% Woodcutter 50% Cannibal 50% Water Pump 50%
Guardpost 100% Dungeon 50% Scaffolds 0% Slaver 0% Court 100%
Workstation 0% Chamber 50% Asylum 50% Hospital 50% Inn 50%
Training Ground 50% Archery Range 50% Fishery 100% πŸ‘…πŸ‘…πŸ‘… Claypit 0% Coal Mine 0%
Gem Mine 50% Ore Mine 0% Sithilon Mine 50% Stone Mine 0% Cotton Farm 50% πŸ‘‡πŸ‘‡
Fruit Farm 50% πŸ‘‡πŸ‘‡ Grain Farm 50% πŸ‘‡πŸ‘‡ Herb Farm 50% πŸ‘‡πŸ‘‡ Mushroom Farm 50% πŸ‘‡πŸ‘‡ Opiate Farm 50% πŸ‘‡πŸ‘‡
50% πŸ‘‡πŸ‘‡ File:Orchard icon.png 50% πŸ‘‡πŸ‘‡ 50% πŸ‘‡πŸ‘‡ 50% 50% πŸ‘‡πŸ‘‡
50% πŸ‘…πŸ‘… 50% πŸ‘‡πŸ‘‡ Hunter 50% Bakery 50% Brewery 50%
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Trivia

  • The Amevias have been mentioned in the Songs of Syx lore many years ago. More specifically, it is seen on the Steam store page that explains the game.