Walls and fences: Difference between revisions
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[[File:walls_triple_gradienttest_preview.png|right]][[File:wall_choices.png|right]]'''Walls''' are impassable barriers that provide boundaries as well as prevent enemies from getting through, while '''fences''' guide [[citizens]] to where they are supposed to walk as well as keep [[animals]] from wandering away. | [[File:walls_triple_gradienttest_preview.png|right]][[File:wall_choices.png|right]]'''Walls''' are impassable barriers that provide boundaries as well as prevent enemies from getting through, while '''fences''' guide [[citizens]] to where they are supposed to walk as well as keep [[animals]] from wandering away. By default, with the 'auto-build walls' option enabled for a building before constructing it, the choices of wall materials are [[wood]], [[stone]], and [[cut_stone|grand]]. The better the material, the slower it degrades, meaning that [[janitor]]s don't need to maintain the building as much. The material grade also determines how long it takes for enemies to destroy them. | ||
There are also three types of independent walls the player can build without the need for a prerequisite building. These are built by selecting a wall through the "fortification" category. These three types of are as follows: palisade, stone and grand. And there are three types of fences: stockade, stone fence and wood fence. During an attack from enemies, they will attempt to destroy any wall or fence impeding their way. | |||
Walls can be created in two ways: the first is simply enabling the 'auto-build walls' option for a building during construction; the second method is leaving said option off, so only the building's interior is made, then adding the three aforementioned walls around the building's interior. This allows the player more flexibility in customizing building designs. In the second method, multiple wall types can even be placed against each other, further allowing more customization and possibilities in the player's design choices. | Walls can be created in two ways: the first is simply enabling the 'auto-build walls' option for a building during construction; the second method is leaving said option off, so only the building's interior is made, then adding the three aforementioned walls around the building's interior. This allows the player more flexibility in customizing building designs. In the second method, multiple wall types can even be placed against each other, further allowing more customization and possibilities in the player's design choices. | ||
The boundaries of [[pastures]] will have a wooden fence by default, keeping the livestock inside. Walls added to a building will increase its [[isolation]], which measures how secure and well-enclosed a building is, as well as preventing disruptive noise from being heard inside. | The boundaries of [[pastures]] will have a wooden fence by default, keeping the livestock inside. Walls added to a building will increase its [[isolation]], which measures how secure and well-enclosed a building is, as well as preventing disruptive [[noise]] from being heard inside. | ||
==In-game description== | ==In-game description== |
Revision as of 22:56, 26 August 2021
Walls are impassable barriers that provide boundaries as well as prevent enemies from getting through, while fences guide citizens to where they are supposed to walk as well as keep animals from wandering away. By default, with the 'auto-build walls' option enabled for a building before constructing it, the choices of wall materials are wood, stone, and grand. The better the material, the slower it degrades, meaning that janitors don't need to maintain the building as much. The material grade also determines how long it takes for enemies to destroy them.
There are also three types of independent walls the player can build without the need for a prerequisite building. These are built by selecting a wall through the "fortification" category. These three types of are as follows: palisade, stone and grand. And there are three types of fences: stockade, stone fence and wood fence. During an attack from enemies, they will attempt to destroy any wall or fence impeding their way.
Walls can be created in two ways: the first is simply enabling the 'auto-build walls' option for a building during construction; the second method is leaving said option off, so only the building's interior is made, then adding the three aforementioned walls around the building's interior. This allows the player more flexibility in customizing building designs. In the second method, multiple wall types can even be placed against each other, further allowing more customization and possibilities in the player's design choices.
The boundaries of pastures will have a wooden fence by default, keeping the livestock inside. Walls added to a building will increase its isolation, which measures how secure and well-enclosed a building is, as well as preventing disruptive noise from being heard inside.
In-game description
Walls
"Hold off enemies. Can also be used as a regular wall."
Fences
"Keeps wild animals from your pastures and funnels your subjects to walk where they're supposed to."
Visuals
Wood wall
Stone wall
Grand wall
Palisade
Wood fence
Stone fence
Gallery
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A tool smithy with a customized grand wall.
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A carpenter building with three separate walls.