Opiate Farm: Difference between revisions

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(Updated page with current info and added climate info)
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{{Upcoming}}
{{Infobox_building
{{Infobox_building
|title = Opiate Farm
|title = Opiate Farm
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|input = TBA
|input = TBA
|output = TBA
|output = TBA
}}'''Opiate Farms''' are [[agriculture]] [[Buildings|constructs]] under the "[[farms]]" sub-category. They produce [[opiates]] from opiates seeds. Opiate seeds can be harvested from wild opiates or by [[Trading|importing]] them opiates from abroad. The use of opiates is not currently implemented, but are planned to be added in a future version of the game. Opiate farms are not available in cold nor temperate [[climate]]s. All farms, including opiate farms, will receive a +10% bonus due to the hot climate.
}}'''Opiate Farms''' are [[agriculture]] [[Buildings|constructs]] under the "[[farms]]" sub-category. They produce [[opiates]] from opiates seeds. Opiate seeds can be harvested from wild opiates or by [[Trading|importing]] them from abroad.


Though the opiates themselves have no direct use as other resources do, this does not make them entirely useless, as they can still be traded.
Opiate farms will suffer penalties for being grown in non-warm [[climate]]s. In temperate climates they suffer a -60% production malus, while in cold climates the malus is a crippling -90%.
 
Opiates have limited use, with them only being necessary for [[hospital]]s to function (which can be quite important during outbreaks). They can also be [[trading|traded]] for decent amounts of money.


==In-game description==
==In-game description==

Revision as of 14:27, 11 September 2022

Opiate Farm
Where shirts are born.
Building Information
Icon
Building cost × 10
Category Agriculture
Sub-category Farms
Produces noise? No
Components 0
Expandable? Yes
Component Requirements None
Production Information
Input TBA
Output TBA

Opiate Farms are agriculture constructs under the "farms" sub-category. They produce opiates from opiates seeds. Opiate seeds can be harvested from wild opiates or by importing them from abroad.

Opiate farms will suffer penalties for being grown in non-warm climates. In temperate climates they suffer a -60% production malus, while in cold climates the malus is a crippling -90%.

Opiates have limited use, with them only being necessary for hospitals to function (which can be quite important during outbreaks). They can also be traded for decent amounts of money.

In-game description

"Grows opiates."