Walls and fences: Difference between revisions

From Songs of Syx Wiki
Jump to navigation Jump to search
(Created page with "{{stub}} '''Walls''' are impassable barriers that prevent enemies from getting through, while '''fences''' guide citizens to where they are supposed to walk as well as kee...")
 
No edit summary
Line 1: Line 1:
{{stub}}
{{stub}}
'''Walls''' are impassable barriers that prevent enemies from getting through, while '''fences''' guide [[citizens]] to where they are supposed to walk as well as keep [[animals]] from wandering away. There are three types of walls: palisade, [[stone]] wall and [[Cut_stone|grand]] wall. And there are three types of fences: stockade, stone fence and wood fence.
'''Walls''' are impassable barriers that prevent enemies from getting through, while '''fences''' guide [[citizens]] to where they are supposed to walk as well as keep [[animals]] from wandering away. There are three types of walls: palisade, [[stone]] wall and [[Cut_stone|grand]] wall. And there are three types of fences: stockade, stone fence and wood fence. During an attack from enemies, they will attempt to destroy any wall or fence impeding their way, however, the better the material used to make the wall or fence, the longer it will take enemies to destroy it.

Revision as of 18:04, 26 August 2021

 This page is a stub. You can help this page by adding more to it. Seriously, please do that.

Walls are impassable barriers that prevent enemies from getting through, while fences guide citizens to where they are supposed to walk as well as keep animals from wandering away. There are three types of walls: palisade, stone wall and grand wall. And there are three types of fences: stockade, stone fence and wood fence. During an attack from enemies, they will attempt to destroy any wall or fence impeding their way, however, the better the material used to make the wall or fence, the longer it will take enemies to destroy it.