Subjects

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Revision as of 05:55, 12 September 2023 by Iamzeroone (talk | contribs) (Added to do list.)
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 This page is currently incomplete and/or under construction. Please wait for it to be completed or edit it to aid in finishing it.

This page is being created after receiving clarification on the definition of subjects and citizens from Jake, the developer. A diagram was approved for accuracy and will be added to this page. Additionally, reducing the total amount of pages required for defining all of the game's entities would be nice. For example, merging the short Slaves page into this one would make sense.

This page should contain the following:
These items are all related to the reorganization of subjects and citizens information and may not all occur on this page directly:
Add headers for each class of subject. Move races section from citizens to here. Move entire Slaves page to here, then redirect. Edit citizens page to match the definition of citizens as explained on this page. Ensure all eight races are listed and explained. Move entire Odd jobber page to the Citizens page, then redirect.


Subjects are all of the people that make up your settlement. Subjects may be comprised of eight unique races: Amevias, Argonosh, Cantors, Cretonians, Dondorians, Garthimis, Humans, and Tilapis. Argonosh and Cantors are not available as selections when starting a new game.

A settlement's population is made of several classes of subjects: nobles, citizens, children, and slaves. Children eventually grow up and become Citizens. Citizens are further divided into four more classes: Retirees, Recruits, Students, and Workers.