Pasture
Pastures are closed-off pens designed for holding animals, with the intent of breeding them and harvesting their resources from them, with meat being the most common. There are seven animals in the game, though only four of them can be kept in pastures: the auroch, globdien, entelodont and onx. Certain pastures can only be build if the respective animal is naturally found in the matching climate. For example, globdiens are cold-blooded reptiles, so they prefer warm climates, meaning that settlements in cold or temperate climates will have globdien pastures completely unavailable in the building selection GUI.
When pastures are made, a single gate component must also be installed against a fence, at the cost of 20 wood. The bigger the pasture, the more workers and livestock it can support. Over time, pastures will start spawning the respective animal.